core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry 2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

View file

@ -1,7 +1,11 @@
#pragma once
#include "helpers/Vector2D.hpp"
#include "helpers/math/Math.hpp"
#include <functional>
#include <any>
#include <hyprutils/math/Box.hpp>
using namespace Hyprutils::Math;
enum eIcons {
ICON_WARNING = 0,
@ -37,29 +41,6 @@ struct SCallbackInfo {
bool cancelled = false; /* on cancellable events, will cancel the event. */
};
struct SWindowDecorationExtents {
Vector2D topLeft;
Vector2D bottomRight;
//
SWindowDecorationExtents operator*(const double& scale) const {
return SWindowDecorationExtents{topLeft * scale, bottomRight * scale};
}
SWindowDecorationExtents round() {
return {topLeft.round(), bottomRight.round()};
}
bool operator==(const SWindowDecorationExtents& other) const {
return topLeft == other.topLeft && bottomRight == other.bottomRight;
}
void addExtents(const SWindowDecorationExtents& other) {
topLeft = topLeft.getComponentMax(other.topLeft);
bottomRight = bottomRight.getComponentMax(other.bottomRight);
}
};
enum eHyprCtlOutputFormat {
FORMAT_NORMAL = 0,
FORMAT_JSON