Reset callbacks on remap
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2 changed files with 18 additions and 0 deletions
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@ -205,6 +205,14 @@ public:
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m_bRemoveBeginAfterRan = remove;
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}
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/* resets all callbacks. Does not call any. */
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void resetAllCallbacks() {
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m_fBeginCallback = nullptr;
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m_fEndCallback = nullptr;
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m_bRemoveBeginAfterRan = false;
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m_bRemoveEndAfterRan = false;
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}
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private:
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Vector2D m_vValue = Vector2D(0,0);
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