renderer: ignore windowRequestedCursorHide
ref #4197, thanks @dtop129 co-authored-by: dtop129
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3 changed files with 1 additions and 7 deletions
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@ -2165,7 +2165,7 @@ void CHyprRenderer::setCursorHidden(bool hide) {
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}
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bool CHyprRenderer::shouldRenderCursor() {
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return !m_bCursorHidden && !m_bWindowRequestedCursorHide && m_bCursorHasSurface;
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return !m_bCursorHidden && m_bCursorHasSurface;
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}
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std::tuple<float, float, float> CHyprRenderer::getRenderTimes(CMonitor* pMonitor) {
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