renderer: ignore windowRequestedCursorHide
ref #4197, thanks @dtop129 co-authored-by: dtop129
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3 changed files with 1 additions and 7 deletions
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@ -483,11 +483,6 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
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}
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void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_event* e) {
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if (!e->surface)
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g_pHyprRenderer->m_bWindowRequestedCursorHide = true;
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else
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g_pHyprRenderer->m_bWindowRequestedCursorHide = false;
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if (!cursorImageUnlocked())
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return;
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