renderer: cleanup old redundancies in CFramebuffer

This commit is contained in:
vaxerski 2023-07-29 13:27:40 +02:00
parent 77818e3457
commit f61a714320
3 changed files with 13 additions and 17 deletions

View file

@ -7,20 +7,16 @@ class CFramebuffer {
public:
~CFramebuffer();
bool alloc(int w, int h);
void bind();
void release();
void reset();
bool isAllocated();
bool alloc(int w, int h);
void bind();
void release();
void reset();
bool isAllocated();
Vector2D m_Position;
Vector2D m_Size;
float m_fScale = 1;
Vector2D m_vSize;
CTexture m_cTex;
GLuint m_iFb = -1;
CTexture m_cTex;
GLuint m_iFb = -1;
CTexture* m_pStencilTex = nullptr;
wl_output_transform m_tTransform; // for saving state
CTexture* m_pStencilTex = nullptr;
};