renderer: cleanup old redundancies in CFramebuffer
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77818e3457
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3 changed files with 13 additions and 17 deletions
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@ -7,20 +7,16 @@ class CFramebuffer {
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public:
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~CFramebuffer();
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bool alloc(int w, int h);
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void bind();
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void release();
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void reset();
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bool isAllocated();
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bool alloc(int w, int h);
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void bind();
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void release();
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void reset();
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bool isAllocated();
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Vector2D m_Position;
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Vector2D m_Size;
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float m_fScale = 1;
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Vector2D m_vSize;
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CTexture m_cTex;
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GLuint m_iFb = -1;
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CTexture m_cTex;
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GLuint m_iFb = -1;
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CTexture* m_pStencilTex = nullptr;
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wl_output_transform m_tTransform; // for saving state
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CTexture* m_pStencilTex = nullptr;
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};
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