renderer: render blur on fade out (#10356)
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8 changed files with 90 additions and 45 deletions
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@ -754,7 +754,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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g_pCompositor->setWindowFullscreenInternal(PWINDOW, FSMODE_NONE);
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// Allow the renderer to catch the last frame.
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g_pHyprRenderer->makeWindowSnapshot(PWINDOW);
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if (g_pHyprRenderer->shouldRenderWindow(PWINDOW))
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g_pHyprRenderer->makeWindowSnapshot(PWINDOW);
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// swallowing
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if (valid(PWINDOW->m_swallowed)) {
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