core/renderer: Add GPU hotplug support (#8980)

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maround95 2025-01-23 13:08:19 +02:00 committed by GitHub
parent fda5626594
commit f1bd62806e
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2 changed files with 47 additions and 14 deletions

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@ -1,9 +1,11 @@
#pragma once
#include <condition_variable>
#include <map>
#include <mutex>
#include <thread>
#include <wayland-server.h>
#include "helpers/signal/Signal.hpp"
#include "EventLoopTimer.hpp"
@ -36,11 +38,18 @@ class CEventLoopManager {
};
private:
// Manages the event sources after AQ pollFDs change.
void syncPollFDs();
struct SEventSourceData {
SP<Aquamarine::SPollFD> pollFD;
wl_event_source* eventSource = nullptr;
};
struct {
wl_event_loop* loop = nullptr;
wl_display* display = nullptr;
wl_event_source* eventSource = nullptr;
std::vector<wl_event_source*> aqEventSources;
wl_event_loop* loop = nullptr;
wl_display* display = nullptr;
wl_event_source* eventSource = nullptr;
} m_sWayland;
struct {
@ -48,12 +57,16 @@ class CEventLoopManager {
int timerfd = -1;
} m_sTimers;
SIdleData m_sIdle;
std::vector<SP<Aquamarine::SPollFD>> aqPollFDs;
SIdleData m_sIdle;
std::map<int, SEventSourceData> aqEventSources;
wl_event_source* m_configWatcherInotifySource = nullptr;
struct {
CHyprSignalListener pollFDsChanged;
} m_sListeners;
wl_event_source* m_configWatcherInotifySource = nullptr;
friend class CSyncTimeline;
};
inline std::unique_ptr<CEventLoopManager> g_pEventLoopManager;
inline std::unique_ptr<CEventLoopManager> g_pEventLoopManager;