screencopy: attempt binding framebuffer before gathering format
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2 changed files with 24 additions and 0 deletions
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@ -178,6 +178,18 @@ void CToplevelExportProtocolManager::captureToplevel(wl_client* client, wl_resou
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PFRAME->pWindow->m_iMonitorID);
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g_pHyprRenderer->makeEGLCurrent();
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if (g_pHyprOpenGL->m_mMonitorRenderResources.contains(PMONITOR)) {
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const auto RDATA = g_pHyprOpenGL->m_mMonitorRenderResources.at(PMONITOR);
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// bind the fb for its format. Suppress gl errors.
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#ifndef GLES2
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glBindFramebuffer(GL_READ_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
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#endif
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} else
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Debug::log(ERR, "No RDATA in toplevelexport???");
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PFRAME->shmFormat = g_pHyprOpenGL->getPreferredReadFormat(PMONITOR);
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if (PFRAME->shmFormat == DRM_FORMAT_INVALID) {
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Debug::log(ERR, "No format supported by renderer in capture toplevel");
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