xwayland: handle window coords correctly (#9238)
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1 changed files with 11 additions and 8 deletions
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@ -1706,9 +1706,15 @@ void CWindow::sendWindowSize(Vector2D size, bool force, std::optional<Vector2D>
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// TODO: this should be decoupled from setWindowSize IMO
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Vector2D windowPos = overridePos.value_or(m_vRealPosition->goal());
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if (m_bIsX11) {
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if (const auto XWAYLANDPOS = g_pXWaylandManager->waylandToXWaylandCoords(windowPos); XWAYLANDPOS != Vector2D{})
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windowPos = XWAYLANDPOS;
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if (m_bIsX11 && PMONITOR) {
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windowPos -= PMONITOR->vecPosition;
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if (*PXWLFORCESCALEZERO) {
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windowPos *= PMONITOR->scale;
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size *= PMONITOR->scale;
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}
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windowPos += PMONITOR->vecXWaylandPosition;
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}
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if (!force && m_vPendingReportedSize == size && (windowPos == m_vReportedPosition || !m_bIsX11))
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@ -1716,13 +1722,10 @@ void CWindow::sendWindowSize(Vector2D size, bool force, std::optional<Vector2D>
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m_vReportedPosition = windowPos;
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m_vPendingReportedSize = size;
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m_fX11SurfaceScaledBy = 1.0f;
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m_fX11SurfaceScaledBy = 1.0f;
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if (*PXWLFORCESCALEZERO && m_bIsX11 && PMONITOR) {
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size *= PMONITOR->scale;
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if (*PXWLFORCESCALEZERO && m_bIsX11 && PMONITOR)
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m_fX11SurfaceScaledBy = PMONITOR->scale;
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}
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if (m_bIsX11 && m_pXWaylandSurface)
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m_pXWaylandSurface->configure({windowPos, size});
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