cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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51 changed files with 1550 additions and 496 deletions
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@ -5,6 +5,7 @@
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#include "../Compositor.hpp"
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#include <unordered_map>
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#include <functional>
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#include "../devices/IPointer.hpp"
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class CInputManager;
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class CConfigManager;
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@ -62,9 +63,9 @@ class CKeybindManager {
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~CKeybindManager();
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bool onKeyEvent(std::any, SP<IKeyboard>);
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bool onAxisEvent(wlr_pointer_axis_event*);
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bool onMouseEvent(wlr_pointer_button_event*);
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void resizeWithBorder(wlr_pointer_button_event*);
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bool onAxisEvent(const IPointer::SAxisEvent&);
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bool onMouseEvent(const IPointer::SButtonEvent&);
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void resizeWithBorder(const IPointer::SButtonEvent&);
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void onSwitchEvent(const std::string&);
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void onSwitchOnEvent(const std::string&);
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void onSwitchOffEvent(const std::string&);
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