cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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51 changed files with 1550 additions and 496 deletions
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@ -89,6 +89,7 @@ class Vector2D {
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}
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double distance(const Vector2D& other) const;
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double distanceSq(const Vector2D& other) const;
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double size() const;
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Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D{-1, -1}) const;
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