cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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51 changed files with 1550 additions and 496 deletions
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@ -13,6 +13,7 @@ class IKeyboard : public IHID {
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public:
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virtual ~IKeyboard();
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virtual uint32_t getCapabilities();
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virtual eHIDType getType();
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virtual bool isVirtual() = 0;
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virtual wlr_keyboard* wlr() = 0;
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