cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under CPointerManager Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
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51 changed files with 1550 additions and 496 deletions
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@ -10,13 +10,24 @@ enum eHIDCapabilityType : uint32_t {
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HID_INPUT_CAPABILITY_TOUCH = (1 << 2),
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};
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enum eHIDType {
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HID_TYPE_UNKNOWN = 0,
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HID_TYPE_POINTER,
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HID_TYPE_KEYBOARD,
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HID_TYPE_TOUCH,
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HID_TYPE_TABLET,
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};
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/*
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Base class for a HID device.
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This could be a keyboard, a mouse, or a touchscreen.
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*/
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class IHID {
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public:
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virtual ~IHID() {}
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virtual uint32_t getCapabilities() = 0;
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virtual eHIDType getType();
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struct {
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CSignal destroy;
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