opengl: move from unordered_set to array
setCapStatus is a a heavy used function in hot rendering paths, it shows up in profiling as using a bit of cpu just because of unordered_set hashing etc, move to a enum and array and cache only the heavily used ones.
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2 changed files with 35 additions and 11 deletions
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@ -11,7 +11,6 @@
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#include <cstdint>
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#include <list>
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#include <string>
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#include <unordered_map>
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#include <stack>
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#include <map>
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@ -341,6 +340,13 @@ class CHyprOpenGLImpl {
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eEGLContextVersion m_eglContextVersion = EGL_CONTEXT_GLES_3_2;
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enum eCachedCapStatus : uint8_t {
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CAP_STATUS_BLEND = 0,
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CAP_STATUS_SCISSOR_TEST,
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CAP_STATUS_STENCIL_TEST,
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CAP_STATUS_END
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};
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private:
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struct {
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GLint x = 0;
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@ -349,7 +355,7 @@ class CHyprOpenGLImpl {
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GLsizei height = 0;
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} m_lastViewport;
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std::unordered_map<int, bool> m_capStatus;
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std::array<bool, CAP_STATUS_END> m_capStatus;
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std::vector<SDRMFormat> m_drmFormats;
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bool m_hasModifiers = false;
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