input: don't emit idle activity when calling simulateMouseMovement (#7649)

This commit is contained in:
Maximilian Seidler 2024-09-04 10:23:29 +00:00 committed by GitHub
parent 9b54342baa
commit ea10592ad3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 4 additions and 4 deletions

View file

@ -237,7 +237,7 @@ class CInputManager {
uint32_t m_uiCapabilities = 0;
void mouseMoveUnified(uint32_t, bool refocus = false);
void mouseMoveUnified(uint32_t, bool refocus = false, bool silent = false);
SP<CTabletTool> ensureTabletToolPresent(SP<Aquamarine::ITabletTool>);