renderer/internal: stop using box pointers
in favor of const refs
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parent
16aeb24bc1
commit
e951011503
32 changed files with 252 additions and 264 deletions
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@ -9,11 +9,11 @@ void CTextureMatteElement::draw(const CRegion& damage) {
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if (data.disableTransformAndModify) {
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g_pHyprOpenGL->setMonitorTransformEnabled(true);
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g_pHyprOpenGL->setRenderModifEnabled(false);
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g_pHyprOpenGL->renderTextureMatte(data.tex, &data.box, *data.fb);
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g_pHyprOpenGL->renderTextureMatte(data.tex, data.box, *data.fb);
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g_pHyprOpenGL->setRenderModifEnabled(true);
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g_pHyprOpenGL->setMonitorTransformEnabled(false);
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} else
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g_pHyprOpenGL->renderTextureMatte(data.tex, &data.box, *data.fb);
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g_pHyprOpenGL->renderTextureMatte(data.tex, data.box, *data.fb);
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}
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bool CTextureMatteElement::needsLiveBlur() {
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