renderer/internal: stop using box pointers
in favor of const refs
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parent
16aeb24bc1
commit
e951011503
32 changed files with 252 additions and 264 deletions
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@ -7,9 +7,9 @@ CBorderPassElement::CBorderPassElement(const CBorderPassElement::SBorderData& da
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void CBorderPassElement::draw(const CRegion& damage) {
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if (data.hasGrad2)
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g_pHyprOpenGL->renderBorder(&data.box, data.grad1, data.grad2, data.lerp, data.round, data.roundingPower, data.borderSize, data.a, data.outerRound);
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g_pHyprOpenGL->renderBorder(data.box, data.grad1, data.grad2, data.lerp, data.round, data.roundingPower, data.borderSize, data.a, data.outerRound);
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else
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g_pHyprOpenGL->renderBorder(&data.box, data.grad1, data.round, data.roundingPower, data.borderSize, data.a, data.outerRound);
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g_pHyprOpenGL->renderBorder(data.box, data.grad1, data.round, data.roundingPower, data.borderSize, data.a, data.outerRound);
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}
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bool CBorderPassElement::needsLiveBlur() {
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