renderer/internal: stop using box pointers
in favor of const refs
This commit is contained in:
parent
16aeb24bc1
commit
e951011503
32 changed files with 252 additions and 264 deletions
|
|
@ -53,7 +53,7 @@ class CHyprRenderer {
|
|||
void arrangeLayersForMonitor(const MONITORID&);
|
||||
void damageSurface(SP<CWLSurfaceResource>, double, double, double scale = 1.0);
|
||||
void damageWindow(PHLWINDOW, bool forceFull = false);
|
||||
void damageBox(CBox*, bool skipFrameSchedule = false);
|
||||
void damageBox(const CBox&, bool skipFrameSchedule = false);
|
||||
void damageBox(const int& x, const int& y, const int& w, const int& h);
|
||||
void damageRegion(const CRegion&);
|
||||
void damageMonitor(PHLMONITOR);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue