renderer/internal: stop using box pointers

in favor of const refs
This commit is contained in:
Vaxry 2025-01-26 15:05:34 +00:00
parent 16aeb24bc1
commit e951011503
32 changed files with 252 additions and 264 deletions

View file

@ -53,7 +53,7 @@ class CHyprRenderer {
void arrangeLayersForMonitor(const MONITORID&);
void damageSurface(SP<CWLSurfaceResource>, double, double, double scale = 1.0);
void damageWindow(PHLWINDOW, bool forceFull = false);
void damageBox(CBox*, bool skipFrameSchedule = false);
void damageBox(const CBox&, bool skipFrameSchedule = false);
void damageBox(const int& x, const int& y, const int& w, const int& h);
void damageRegion(const CRegion&);
void damageMonitor(PHLMONITOR);