renderer/internal: stop using box pointers
in favor of const refs
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32 changed files with 252 additions and 264 deletions
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@ -15,7 +15,7 @@ class CHyprXWaylandManager {
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SP<CWLSurfaceResource> getWindowSurface(PHLWINDOW);
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void activateSurface(SP<CWLSurfaceResource>, bool);
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void activateWindow(PHLWINDOW, bool);
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void getGeometryForWindow(PHLWINDOW, CBox*);
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CBox getGeometryForWindow(PHLWINDOW);
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void sendCloseWindow(PHLWINDOW);
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void setWindowFullscreen(PHLWINDOW, bool);
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bool shouldBeFloated(PHLWINDOW, bool pending = false);
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