renderer: don't render window on other mons during anim in

fixes #5139
This commit is contained in:
Vaxry 2024-03-17 01:05:26 +00:00
parent 0387528c56
commit e68c07d809
5 changed files with 14 additions and 0 deletions

View file

@ -296,6 +296,7 @@ class CWindow {
Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in
Vector2D m_vOriginalClosedSize; // drawing the closing animations
SWindowDecorationExtents m_eOriginalClosedExtents;
bool m_bAnimatingIn = false;
// For pinned (sticky) windows
bool m_bPinned = false;