renderer: don't render window on other mons during anim in

fixes #5139
This commit is contained in:
Vaxry 2024-03-17 01:05:26 +00:00
parent 0387528c56
commit e68c07d809
5 changed files with 14 additions and 0 deletions

View file

@ -524,6 +524,7 @@ void CWindow::onMap() {
"CWindow");
m_vReportedSize = m_vPendingReportedSize;
m_bAnimatingIn = true;
for (const auto& ctrl : g_pHyprRenderer->m_vTearingControllers) {
if (ctrl->pWlrHint->surface != m_pWLSurface.wlr())