animations: Fix incorrect animation when manually moving a window when its being created (#5141)
* fix incorrect rendering when manually moving a window when its being created * add setAnimationsToMove
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5 changed files with 22 additions and 0 deletions
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@ -970,6 +970,8 @@ void CHyprMasterLayout::moveWindowTo(CWindow* pWindow, const std::string& dir) {
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const auto PWINDOW2 = g_pCompositor->getWindowInDirection(pWindow, dir[0]);
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pWindow->setAnimationsToMove();
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if (pWindow->m_iWorkspaceID != PWINDOW2->m_iWorkspaceID) {
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// if different monitors, send to monitor
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onWindowRemovedTiling(pWindow);
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@ -1002,6 +1004,9 @@ void CHyprMasterLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
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PNODE->pWindow = pWindow2;
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PNODE2->pWindow = pWindow;
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pWindow->setAnimationsToMove();
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pWindow2->setAnimationsToMove();
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recalculateMonitor(pWindow->m_iMonitorID);
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if (PNODE2->workspaceID != PNODE->workspaceID)
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recalculateMonitor(pWindow2->m_iMonitorID);
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