Renderer: rewrite render scheduling (#8683)

This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
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Vaxry 2024-12-22 17:12:09 +01:00 committed by GitHub
parent 1cc1a46c2e
commit e536b02248
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42 changed files with 1576 additions and 775 deletions

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@ -1,5 +1,5 @@
#include "Transformer.hpp"
void IWindowTransformer::preWindowRender(SRenderData* pRenderData) {
void IWindowTransformer::preWindowRender(CSurfacePassElement::SRenderData* pRenderData) {
;
}