Renderer: rewrite render scheduling (#8683)

This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
This commit is contained in:
Vaxry 2024-12-22 17:12:09 +01:00 committed by GitHub
parent 1cc1a46c2e
commit e536b02248
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GPG key ID: B5690EEEBB952194
42 changed files with 1576 additions and 775 deletions

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@ -522,11 +522,14 @@ void CWLSurfaceResource::updateCursorShm(CRegion damage) {
}
}
void CWLSurfaceResource::presentFeedback(timespec* when, PHLMONITOR pMonitor) {
void CWLSurfaceResource::presentFeedback(timespec* when, PHLMONITOR pMonitor, bool discarded) {
frame(when);
auto FEEDBACK = makeShared<CQueuedPresentationData>(self.lock());
FEEDBACK->attachMonitor(pMonitor);
FEEDBACK->presented();
if (discarded)
FEEDBACK->discarded();
else
FEEDBACK->presented();
PROTO::presentation->queueData(FEEDBACK);
if (!pMonitor || !pMonitor->outTimeline || !syncobj)