Renderer: rewrite render scheduling (#8683)

This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
This commit is contained in:
Vaxry 2024-12-22 17:12:09 +01:00 committed by GitHub
parent 1cc1a46c2e
commit e536b02248
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
42 changed files with 1576 additions and 775 deletions

View file

@ -210,7 +210,7 @@ void CLayerSurface::onUnmap() {
}
// make a snapshot and start fade
g_pHyprOpenGL->makeLayerSnapshot(self.lock());
g_pHyprRenderer->makeLayerSnapshot(self.lock());
startAnimation(false);