keybinds: implement pushactivetobottom dispacher (#3217)
Co-authored-by: Leeman <lstrout@enlj.com>
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d41a91e050
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9 changed files with 79 additions and 36 deletions
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@ -161,7 +161,7 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
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if (pWindow->m_iX11Type != 2) {
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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}
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}
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@ -237,7 +237,7 @@ void IHyprLayout::onBeginDragWindow() {
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g_pKeybindManager->shadowKeybinds();
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g_pCompositor->focusWindow(DRAGGINGWINDOW);
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g_pCompositor->moveWindowToTop(DRAGGINGWINDOW);
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g_pCompositor->changeWindowZOrder(DRAGGINGWINDOW, true);
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}
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void IHyprLayout::onEndDragWindow() {
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@ -436,7 +436,7 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
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} else {
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onWindowRemovedTiling(pWindow);
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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if (DELTALESSTHAN(pWindow->m_vRealSize.vec().x, pWindow->m_vLastFloatingSize.x, 10) && DELTALESSTHAN(pWindow->m_vRealSize.vec().y, pWindow->m_vLastFloatingSize.y, 10)) {
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pWindow->m_vRealPosition = pWindow->m_vRealPosition.goalv() + (pWindow->m_vRealSize.goalv() - pWindow->m_vLastFloatingSize) / 2.f + Vector2D{10, 10};
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