fix crash with decos with null workspaces
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2 changed files with 8 additions and 4 deletions
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@ -38,8 +38,10 @@ void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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if (pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec() != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
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m_vLastWindowPos = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
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const auto WORKSPACEOFFSET = PWORKSPACE ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
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if (pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET != m_vLastWindowPos || pWindow->m_vRealSize.vec() != m_vLastWindowSize) {
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m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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damageEntire();
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