Mostly fixes #5
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4 changed files with 43 additions and 10 deletions
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@ -101,14 +101,14 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y) - surfacePos;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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if (pFoundWindow)
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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else
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g_pCompositor->focusSurface(foundSurface);
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
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}
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