xwayland: Support cross DnD from Wayland (#8708)

Adds support for drag-and-drop from Wayland clients to XWayland ones
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Vaxry 2024-12-15 00:37:17 +01:00 committed by GitHub
parent 9f7a96b997
commit db24964877
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GPG key ID: B5690EEEBB952194
10 changed files with 699 additions and 108 deletions

View file

@ -27,3 +27,15 @@ void IDataSource::sendDndFinished() {
uint32_t IDataSource::actions() {
return 7; // all
}
void IDataSource::sendDndDropPerformed() {
;
}
void IDataSource::sendDndAction(wl_data_device_manager_dnd_action a) {
;
}
void IDataOffer::markDead() {
;
}

View file

@ -4,6 +4,15 @@
#include <vector>
#include <cstdint>
#include "../../helpers/signal/Signal.hpp"
#include <wayland-server-protocol.h>
#include "../../helpers/memory/Memory.hpp"
#include "../../helpers/math/Math.hpp"
class CWLDataOfferResource;
class CX11DataOffer;
class CX11DataDevice;
class CWLDataDeviceResource;
class CWLSurfaceResource;
enum eDataSourceType : uint8_t {
DATA_SOURCE_TYPE_WAYLAND = 0,
@ -27,6 +36,8 @@ class IDataSource {
virtual void error(uint32_t code, const std::string& msg) = 0;
virtual eDataSourceType type();
virtual uint32_t actions(); // wl_data_device_manager.dnd_action
virtual void sendDndDropPerformed();
virtual void sendDndAction(wl_data_device_manager_dnd_action a);
struct {
CSignal destroy;
@ -35,3 +46,31 @@ class IDataSource {
private:
bool wasUsed = false;
};
class IDataOffer {
public:
IDataOffer() = default;
virtual ~IDataOffer() = default;
virtual eDataSourceType type() = 0;
virtual SP<CWLDataOfferResource> getWayland() = 0;
virtual SP<CX11DataOffer> getX11() = 0;
virtual SP<IDataSource> getSource() = 0;
virtual void markDead();
};
class IDataDevice {
public:
IDataDevice() = default;
virtual ~IDataDevice() = default;
virtual SP<CWLDataDeviceResource> getWayland() = 0;
virtual SP<CX11DataDevice> getX11() = 0;
virtual void sendDataOffer(SP<IDataOffer> offer) = 0;
virtual void sendEnter(uint32_t serial, SP<CWLSurfaceResource> surf, const Vector2D& local, SP<IDataOffer> offer) = 0;
virtual void sendLeave() = 0;
virtual void sendMotion(uint32_t timeMs, const Vector2D& local) = 0;
virtual void sendDrop() = 0;
virtual void sendSelection(SP<IDataOffer> offer) = 0;
virtual eDataSourceType type() = 0;
};