core: refactor and improve surface commit (#9805)

* make CHLBufferReference not a SP anymore

* copy over release and acquire points in CHLBufferReference

* use CHLBufferReference in screencopy and toplevel export

TODO: use CHLBufferReference in direct scanout properly
      the only problem is the scanout buffer release timing,
      specifically the onBackendRelease mechanism

* cleanup SSurfaceState and surface pending commit tracking

* move surface code from DRMSyncobj, and move acquire to SSurfaceState

* use queue for comitted pending surface states like proto says

"The content update is placed in a queue until it becomes active." - wl_surface::commit

* drop, not release, prev buffer if 2nd buffer wl_surface.attach is sent

"A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor." - wl_surface::attach
This commit is contained in:
Ikalco 2025-04-07 14:03:27 -05:00 committed by GitHub
parent 70ae99f521
commit da86db43d4
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GPG key ID: B5690EEEBB952194
15 changed files with 285 additions and 223 deletions

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@ -15,6 +15,8 @@ CViewportResource::CViewportResource(SP<CWpViewport> resource_, SP<CWLSurfaceRes
return;
}
surface->pending.updated.viewport = true;
if (x == -1 && y == -1) {
surface->pending.viewport.hasDestination = false;
return;
@ -35,6 +37,8 @@ CViewportResource::CViewportResource(SP<CWpViewport> resource_, SP<CWLSurfaceRes
return;
}
surface->pending.updated.viewport = true;
double x = wl_fixed_to_double(fx), y = wl_fixed_to_double(fy), w = wl_fixed_to_double(fw), h = wl_fixed_to_double(fh);
if (x == -1 && y == -1 && w == -1 && h == -1) {