renderer: Various Blur Improvements (#2877)
* move blur to its own category * blur improvements, contrast, brightness, noise
This commit is contained in:
parent
5c50fac907
commit
d96f8ff0fe
6 changed files with 127 additions and 26 deletions
|
|
@ -43,6 +43,10 @@ class CShader {
|
|||
GLint distort = -1;
|
||||
GLint output = -1;
|
||||
|
||||
GLint noise = -1;
|
||||
GLint contrast = -1;
|
||||
GLint brightness = -1;
|
||||
|
||||
GLint getUniformLocation(const std::string&);
|
||||
|
||||
void destroy();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue