input: Rewritten pointer constraints (#4889)
* rewritten constraints * send pointer enter on activate if not pointer focus * minor cleanup * simulate movement on commit * don't ignore oneshot prop * various fixes * dont send motion on confined * update pos hint on region change
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328ab43165
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d72ea5f2a7
14 changed files with 282 additions and 386 deletions
121
src/desktop/Constraint.cpp
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121
src/desktop/Constraint.cpp
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@ -0,0 +1,121 @@
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#include "Constraint.hpp"
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#include "WLSurface.hpp"
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#include "../Compositor.hpp"
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CConstraint::CConstraint(wlr_pointer_constraint_v1* constraint, CWLSurface* owner) : m_pOwner(owner), m_pConstraint(constraint) {
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initSignals();
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m_vCursorPosOnActivate = g_pInputManager->getMouseCoordsInternal();
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g_pInputManager->m_vConstraints.push_back(this);
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if (g_pCompositor->m_pLastFocus == m_pOwner->wlr())
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activate();
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}
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CConstraint::~CConstraint() {
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std::erase(g_pInputManager->m_vConstraints, this);
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}
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static void onConstraintDestroy(void* owner, void* data) {
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const auto CONSTRAINT = (CConstraint*)owner;
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CONSTRAINT->onDestroy();
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}
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static void onConstraintSetRegion(void* owner, void* data) {
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const auto CONSTRAINT = (CConstraint*)owner;
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CONSTRAINT->onSetRegion();
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}
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void CConstraint::initSignals() {
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hyprListener_setConstraintRegion.initCallback(&m_pConstraint->events.set_region, ::onConstraintSetRegion, this, "CConstraint");
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hyprListener_destroyConstraint.initCallback(&m_pConstraint->events.destroy, ::onConstraintDestroy, this, "CConstraint");
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}
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void CConstraint::onDestroy() {
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if (active())
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deactivate();
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// this is us
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m_pOwner->m_pConstraint.reset();
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}
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void CConstraint::onSetRegion() {
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if (!m_bActive)
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return;
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m_rRegion.set(&m_pConstraint->region);
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m_vPositionHint = m_rRegion.closestPoint(m_vPositionHint);
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g_pInputManager->simulateMouseMovement(); // to warp the cursor if anything's amiss
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}
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void CConstraint::onCommit() {
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if (!m_bActive)
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return;
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const auto COMMITTED = m_pConstraint->current.committed;
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if (COMMITTED & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
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m_bHintSet = true;
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m_vPositionHint = {m_pConstraint->current.cursor_hint.x, m_pConstraint->current.cursor_hint.y};
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g_pInputManager->simulateMouseMovement();
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}
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if (COMMITTED & WLR_POINTER_CONSTRAINT_V1_STATE_REGION)
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onSetRegion();
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}
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CRegion CConstraint::logicConstraintRegion() {
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CRegion rg = m_rRegion;
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const auto SURFBOX = m_pOwner->getSurfaceBoxGlobal();
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const auto CONSTRAINTPOS = SURFBOX.has_value() ? SURFBOX->pos() : Vector2D{};
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rg.translate(CONSTRAINTPOS);
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return rg;
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}
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CWLSurface* CConstraint::owner() {
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return m_pOwner;
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}
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bool CConstraint::isLocked() {
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return m_pConstraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED;
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}
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Vector2D CConstraint::logicPositionHint() {
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const auto SURFBOX = m_pOwner->getSurfaceBoxGlobal();
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const auto CONSTRAINTPOS = SURFBOX.has_value() ? SURFBOX->pos() : Vector2D{};
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return m_bHintSet ? CONSTRAINTPOS + m_vPositionHint : m_vCursorPosOnActivate;
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}
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void CConstraint::deactivate() {
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if (!m_bActive)
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return;
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wlr_pointer_constraint_v1_send_deactivated(m_pConstraint);
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m_bActive = false;
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g_pCompositor->warpCursorTo(logicPositionHint(), true);
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if (m_pConstraint->lifetime == ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT)
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m_bDead = true;
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}
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void CConstraint::activate() {
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if (m_bActive || m_bDead)
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return;
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// TODO: hack, probably not a super duper great idea
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if (g_pCompositor->m_sSeat.seat->pointer_state.focused_surface != m_pOwner->wlr()) {
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const auto SURFBOX = m_pOwner->getSurfaceBoxGlobal();
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const auto LOCAL = SURFBOX.has_value() ? logicPositionHint() - SURFBOX->pos() : Vector2D{};
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wlr_seat_pointer_enter(g_pCompositor->m_sSeat.seat, m_pOwner->wlr(), LOCAL.x, LOCAL.y);
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}
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g_pCompositor->warpCursorTo(logicPositionHint(), true);
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wlr_pointer_constraint_v1_send_activated(m_pConstraint);
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m_bActive = true;
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}
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bool CConstraint::active() {
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return m_bActive;
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}
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44
src/desktop/Constraint.hpp
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44
src/desktop/Constraint.hpp
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@ -0,0 +1,44 @@
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#pragma once
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#include "../includes.hpp"
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#include "../helpers/Region.hpp"
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#include "../helpers/WLListener.hpp"
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class CWLSurface;
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class CConstraint {
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public:
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CConstraint(wlr_pointer_constraint_v1* constraint, CWLSurface* owner);
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~CConstraint();
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void onCommit();
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void onDestroy();
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void onSetRegion();
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CRegion logicConstraintRegion();
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bool isLocked();
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Vector2D logicPositionHint();
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void deactivate();
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void activate();
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bool active();
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CWLSurface* owner();
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private:
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bool m_bActive = false;
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CWLSurface* m_pOwner = nullptr;
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wlr_pointer_constraint_v1* m_pConstraint;
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CRegion m_rRegion;
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bool m_bHintSet = false;
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Vector2D m_vPositionHint = {-1, -1};
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Vector2D m_vCursorPosOnActivate = {-1, -1};
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// for oneshot constraints that have been activated once
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bool m_bDead = false;
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DYNLISTENER(destroyConstraint);
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DYNLISTENER(setConstraintRegion);
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void initSignals();
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};
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@ -103,7 +103,10 @@ void CWLSurface::destroy() {
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if (!m_pWLRSurface)
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return;
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m_pConstraint.reset();
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hyprListener_destroy.removeCallback();
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hyprListener_commit.removeCallback();
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m_pWLRSurface->data = nullptr;
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m_pWindowOwner = nullptr;
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m_pLayerOwner = nullptr;
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@ -123,6 +126,11 @@ void CWLSurface::destroy() {
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Debug::log(LOG, "CWLSurface {:x} called destroy()", (uintptr_t)this);
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}
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static void onCommit(void* owner, void* data) {
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const auto SURF = (CWLSurface*)owner;
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SURF->onCommit();
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}
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void CWLSurface::init() {
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if (!m_pWLRSurface)
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return;
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@ -133,6 +141,7 @@ void CWLSurface::init() {
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hyprListener_destroy.initCallback(
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&m_pWLRSurface->events.destroy, [&](void* owner, void* data) { destroy(); }, this, "CWLSurface");
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hyprListener_commit.initCallback(&m_pWLRSurface->events.commit, ::onCommit, this, "CWLSurface");
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Debug::log(LOG, "CWLSurface {:x} called init()", (uintptr_t)this);
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}
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@ -172,3 +181,16 @@ std::optional<CBox> CWLSurface::getSurfaceBoxGlobal() {
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return {};
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}
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void CWLSurface::appendConstraint(wlr_pointer_constraint_v1* constraint) {
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m_pConstraint = std::make_unique<CConstraint>(constraint, this);
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}
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void CWLSurface::onCommit() {
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if (m_pConstraint)
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m_pConstraint->onCommit();
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}
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CConstraint* CWLSurface::constraint() {
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return m_pConstraint.get();
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}
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@ -2,6 +2,7 @@
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#include "../defines.hpp"
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#include "../helpers/Region.hpp"
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#include "Constraint.hpp"
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class CWindow;
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struct SLayerSurface;
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@ -32,6 +33,7 @@ class CWLSurface {
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Vector2D correctSmallVec() const; // returns a corrective vector for small() surfaces
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Vector2D getViewporterCorrectedSize() const;
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CRegion logicalDamage() const;
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void onCommit();
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// getters for owners.
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CWindow* getWindow();
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@ -41,6 +43,8 @@ class CWLSurface {
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// desktop components misc utils
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std::optional<CBox> getSurfaceBoxGlobal();
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void appendConstraint(wlr_pointer_constraint_v1* constraint);
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CConstraint* constraint();
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// allow stretching. Useful for plugins.
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bool m_bFillIgnoreSmall = false;
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@ -72,6 +76,8 @@ class CWLSurface {
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}
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static CWLSurface* surfaceFromWlr(wlr_surface* pSurface) {
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if (!pSurface)
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return nullptr;
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return (CWLSurface*)pSurface->data;
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}
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@ -85,9 +91,15 @@ class CWLSurface {
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CPopup* m_pPopupOwner = nullptr;
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CSubsurface* m_pSubsurfaceOwner = nullptr;
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void destroy();
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void init();
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bool desktopComponent();
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//
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std::unique_ptr<CConstraint> m_pConstraint;
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void destroy();
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void init();
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bool desktopComponent();
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DYNLISTENER(destroy);
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DYNLISTENER(commit);
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friend class CConstraint;
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};
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