renderer: fixup damage_ring rotation
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2 changed files with 20 additions and 13 deletions
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@ -73,6 +73,8 @@ class CHyprRenderer {
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void makeEGLCurrent();
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void unsetEGL();
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// if RENDER_MODE_NORMAL, provided damage will be written to.
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// otherwise, it will be the one used.
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bool beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode = RENDER_MODE_NORMAL, wlr_buffer* buffer = nullptr, CFramebuffer* fb = nullptr);
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void endRender();
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