parent
e5384774a8
commit
d5689bb539
30 changed files with 116 additions and 118 deletions
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@ -43,18 +43,18 @@ class CPointerManager {
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void setCursorSurface(SP<CWLSurface> buf, const Vector2D& hotspot);
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void resetCursorImage(bool apply = true);
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void lockSoftwareForMonitor(SP<CMonitor> pMonitor);
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void unlockSoftwareForMonitor(SP<CMonitor> pMonitor);
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void lockSoftwareForMonitor(PHLMONITOR pMonitor);
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void unlockSoftwareForMonitor(PHLMONITOR pMonitor);
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void lockSoftwareAll();
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void unlockSoftwareAll();
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bool softwareLockedFor(SP<CMonitor> pMonitor);
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bool softwareLockedFor(PHLMONITOR pMonitor);
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void renderSoftwareCursorsFor(SP<CMonitor> pMonitor, timespec* now, CRegion& damage /* logical */, std::optional<Vector2D> overridePos = {} /* monitor-local */);
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void renderSoftwareCursorsFor(PHLMONITOR pMonitor, timespec* now, CRegion& damage /* logical */, std::optional<Vector2D> overridePos = {} /* monitor-local */);
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// this is needed e.g. during screensharing where
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// the software cursors aren't locked during the cursor move, but they
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// are rendered later.
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void damageCursor(SP<CMonitor> pMonitor);
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void damageCursor(PHLMONITOR pMonitor);
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//
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Vector2D position();
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@ -78,13 +78,13 @@ class CPointerManager {
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Vector2D closestValid(const Vector2D& pos);
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// returns the thing in device coordinates. Is NOT offset by the hotspot, relies on set_cursor with hotspot.
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Vector2D getCursorPosForMonitor(SP<CMonitor> pMonitor);
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Vector2D getCursorPosForMonitor(PHLMONITOR pMonitor);
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// returns the thing in logical coordinates of the monitor
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CBox getCursorBoxLogicalForMonitor(SP<CMonitor> pMonitor);
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CBox getCursorBoxLogicalForMonitor(PHLMONITOR pMonitor);
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// returns the thing in global coords
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CBox getCursorBoxGlobal();
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Vector2D transformedHotspot(SP<CMonitor> pMonitor);
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Vector2D transformedHotspot(PHLMONITOR pMonitor);
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SP<CTexture> getCurrentCursorTexture();
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@ -160,10 +160,10 @@ class CPointerManager {
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Vector2D storedUnaccel = {0, 0};
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struct SMonitorPointerState {
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SMonitorPointerState(SP<CMonitor> m) : monitor(m) {}
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SMonitorPointerState(PHLMONITOR m) : monitor(m) {}
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~SMonitorPointerState() {}
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WP<CMonitor> monitor;
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PHLMONITORREF monitor;
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int softwareLocks = 0;
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bool hardwareFailed = false;
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@ -176,7 +176,7 @@ class CPointerManager {
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};
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std::vector<SP<SMonitorPointerState>> monitorStates;
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SP<SMonitorPointerState> stateFor(SP<CMonitor> mon);
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SP<SMonitorPointerState> stateFor(PHLMONITOR mon);
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bool attemptHardwareCursor(SP<SMonitorPointerState> state);
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SP<Aquamarine::IBuffer> renderHWCursorBuffer(SP<SMonitorPointerState> state, SP<CTexture> texture);
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bool setHWCursorBuffer(SP<SMonitorPointerState> state, SP<Aquamarine::IBuffer> buf);
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