Dwindle: Make resize more intuitive (#2681)
* improved resize * clang-format * rewrite * almost legacy behavior when using CORNER_NONE
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7 changed files with 60 additions and 59 deletions
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@ -294,7 +294,7 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
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if ((WINDOWS < 2) && !centerMasterWindow) {
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PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition;
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PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x,
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PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
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PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
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applyNodeDataToWindow(PMASTERNODE);
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return;
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} else if (orientation == ORIENTATION_LEFT || orientation == ORIENTATION_RIGHT || (orientation == ORIENTATION_CENTER && STACKWINDOWS <= 1)) {
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@ -590,7 +590,7 @@ bool CHyprMasterLayout::isWindowTiled(CWindow* pWindow) {
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return getNodeFromWindow(pWindow) != nullptr;
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}
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void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow* pWindow) {
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void CHyprMasterLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorner corner, CWindow* pWindow) {
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const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
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if (!g_pCompositor->windowValidMapped(PWINDOW))
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