fractional-scale: avoid redundant and duplicate scale events
fixes #9126
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3 changed files with 21 additions and 21 deletions
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@ -13,25 +13,23 @@ class CFractionalScaleAddon {
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CFractionalScaleAddon(SP<CWpFractionalScaleV1> resource_, SP<CWLSurfaceResource> surf_);
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void setScale(const float& scale);
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void onSurfaceDestroy();
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bool good();
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SP<CWLSurfaceResource> surf();
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bool operator==(const wl_resource* other) const {
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return other == resource->resource();
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return other == m_resource->resource();
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}
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bool operator==(const CFractionalScaleAddon* other) const {
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return other->resource == resource;
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return other->m_resource == m_resource;
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}
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private:
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SP<CWpFractionalScaleV1> resource;
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float scale = 1.F;
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WP<CWLSurfaceResource> surface;
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bool surfaceGone = false;
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SP<CWpFractionalScaleV1> m_resource;
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float m_scale = -1.F; // unset
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WP<CWLSurfaceResource> m_surface;
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friend class CFractionalScaleProtocol;
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};
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