Added basic monitor transforms, has bugs
blur doesnt work on transformed outputs full damage tracking issues
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7 changed files with 58 additions and 20 deletions
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@ -92,6 +92,7 @@ private:
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std::string m_szExtensions;
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bool m_bFakeFrame = false;
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bool m_bEndFrame = false;
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// Shaders
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SQuad m_shQUAD;
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