input basics

This commit is contained in:
vaxerski 2022-03-17 15:53:45 +01:00
parent 52090853da
commit cf51ab71a2
17 changed files with 459 additions and 19 deletions

View file

@ -0,0 +1,17 @@
#include "InputManager.hpp"
#include "../Compositor.hpp"
void CInputManager::onMouseMoved(wlr_event_pointer_motion* e) {
// TODO: sensitivity
float sensitivity = 0.25f;
m_vMouseCoords = m_vMouseCoords + Vector2D(e->delta_x * sensitivity, e->delta_y * sensitivity);
if (m_vMouseCoords.floor() != m_vWLRMouseCoords) {
Vector2D delta = m_vMouseCoords - m_vWLRMouseCoords;
m_vWLRMouseCoords = m_vMouseCoords.floor();
wlr_cursor_move(g_pCompositor->m_sWLRCursor, e->device, delta.floor().x, delta.floor().y);
}
}