From ce9896204a2ab1eb4f8960d44b876cbc9d0955ac Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Wed, 19 Jul 2023 20:06:19 +0200 Subject: [PATCH] renderer: fix rounding in renderSurface --- src/render/Renderer.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index c1f1a7ed..4388a54f 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -35,10 +35,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { scaleBox(&windowBox, RDATA->pMonitor->scale); - static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue; - - float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding; - rounding *= RDATA->pMonitor->scale; + float rounding = RDATA->rounding; rounding -= 1; // to fix a border issue