renderer: fix mouse motion in VRR (#12665)

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Szwagi 2026-01-31 13:37:01 +00:00 committed by GitHub
parent 4330b49a84
commit cbeb6984e7
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12 changed files with 63 additions and 105 deletions

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@ -127,9 +127,6 @@ class CSeatManager {
void setGrab(SP<CSeatGrab> grab); // nullptr removes
SP<CSeatGrab> m_seatGrab;
bool m_isPointerFrameSkipped = false;
bool m_isPointerFrameCommit = false;
private:
struct SSeatResourceContainer {
SSeatResourceContainer(SP<CWLSeatResource>);