rules: add layer and window xray rules

This commit is contained in:
vaxerski 2023-08-09 22:03:24 +02:00
parent fe9453c643
commit cbb899740c
8 changed files with 65 additions and 11 deletions

View file

@ -1022,6 +1022,21 @@ void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
}
}
for (auto& m : g_pCompositor->m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLayers) {
for (auto& ls : lsl) {
if (!ls->layerSurface || ls->xray != 1)
continue;
if (ls->layerSurface->surface->opaque && ls->alpha.fl() >= 1.f)
continue;
hasWindows = true;
break;
}
}
}
if (!hasWindows)
return;
@ -1073,13 +1088,33 @@ bool CHyprOpenGLImpl::preBlurQueued() {
return !(!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE || !*PBLUR || !m_RenderData.pCurrentMonData->blurFBShouldRender);
}
bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow) {
static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
if (!m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID)
return false;
if (pWindow && pWindow->m_sAdditionalConfigData.xray.toUnderlying() == 0)
return false;
if (pLayer && pLayer->xray == 0)
return false;
if ((*PBLURNEWOPTIMIZE && pWindow && !pWindow->m_bIsFloating && !g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) || *PBLURXRAY)
return true;
if ((pLayer && pLayer->xray == 1) || (pWindow && pWindow->m_sAdditionalConfigData.xray.toUnderlying() == 1))
return true;
return false;
}
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round, bool blockBlurOptimization) {
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
static auto* const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
TRACY_GPU_ZONE("RenderTextureWithBlur");
@ -1113,10 +1148,8 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
wlr_region_scale(inverseOpaque.pixman(), inverseOpaque.pixman(), m_RenderData.pMonitor->scale);
// vvv TODO: layered blur fbs?
const bool USENEWOPTIMIZE = (*PBLURNEWOPTIMIZE && !blockBlurOptimization &&
((m_pCurrentWindow && !m_pCurrentWindow->m_bIsFloating && !g_pCompositor->isWorkspaceSpecial(m_pCurrentWindow->m_iWorkspaceID)) || *PBLURXRAY) &&
m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID);
// vvv TODO: layered blur fbs?
const bool USENEWOPTIMIZE = shouldUseNewBlurOptimizations(m_pCurrentLayer, m_pCurrentWindow) && !blockBlurOptimization;
CFramebuffer* POUTFB = nullptr;
if (!USENEWOPTIMIZE) {

View file

@ -26,8 +26,7 @@ inline const float fullVerts[] = {
};
inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
enum eDiscardMode
{
enum eDiscardMode {
DISCARD_OPAQUE = 1,
DISCARD_ALPHA = 1 << 1
};
@ -149,6 +148,7 @@ class CHyprOpenGLImpl {
bool m_bReloadScreenShader = true; // at launch it can be set
CWindow* m_pCurrentWindow = nullptr; // hack to get the current rendered window
SLayerSurface* m_pCurrentLayer = nullptr; // hack to get the current rendered layer
std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
@ -185,6 +185,8 @@ class CHyprOpenGLImpl {
void preBlurForCurrentMonitor();
bool shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow);
friend class CHyprRenderer;
};

View file

@ -414,6 +414,8 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
renderdata.h = pLayer->geometry.height;
renderdata.blockBlurOptimization = pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || pLayer->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
g_pHyprOpenGL->m_pCurrentLayer = pLayer;
if (pLayer->ignoreAlpha) {
g_pHyprOpenGL->m_RenderData.discardMode |= DISCARD_ALPHA;
g_pHyprOpenGL->m_RenderData.discardOpacity = pLayer->ignoreAlphaValue;
@ -424,6 +426,8 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
renderdata.squishOversized = false; // don't squish popups
renderdata.dontRound = true;
wlr_layer_surface_v1_for_each_popup_surface(pLayer->layerSurface, renderSurface, &renderdata);
g_pHyprOpenGL->m_pCurrentLayer = nullptr;
}
void CHyprRenderer::renderIMEPopup(SIMEPopup* pPopup, CMonitor* pMonitor, timespec* time) {