keybinds: add new window destruction dispatchers (#8962)
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2 changed files with 84 additions and 6 deletions
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@ -152,8 +152,12 @@ class CKeybindManager {
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static uint64_t spawnWithRules(std::string, PHLWORKSPACE pInitialWorkspace);
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// -------------- Dispatchers -------------- //
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static SDispatchResult closeActive(std::string);
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static SDispatchResult killActive(std::string);
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static SDispatchResult kill(std::string);
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static SDispatchResult closeWindow(std::string);
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static SDispatchResult killWindow(std::string);
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static SDispatchResult signalActive(std::string);
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static SDispatchResult signalWindow(std::string);
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static SDispatchResult spawn(std::string);
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static SDispatchResult spawnRaw(std::string);
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static SDispatchResult toggleActiveFloating(std::string);
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