render/OpenGL: fix compilation for 32bit systems (#11667)
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1 changed files with 1 additions and 1 deletions
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@ -2876,7 +2876,7 @@ void CHyprOpenGLImpl::ensureBackgroundTexturePresence() {
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static auto PNOWALLPAPER = CConfigValue<Hyprlang::INT>("misc:disable_hyprland_logo");
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static auto PNOWALLPAPER = CConfigValue<Hyprlang::INT>("misc:disable_hyprland_logo");
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static auto PFORCEWALLPAPER = CConfigValue<Hyprlang::INT>("misc:force_default_wallpaper");
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static auto PFORCEWALLPAPER = CConfigValue<Hyprlang::INT>("misc:force_default_wallpaper");
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const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, -1L, 2L);
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const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, sc<int64_t>(-1), sc<int64_t>(2));
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if (*PNOWALLPAPER)
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if (*PNOWALLPAPER)
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m_backgroundTexture.reset();
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m_backgroundTexture.reset();
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