From c709dc5e8e699b94d21d40b7f5bb52f74cd4e468 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 26 Nov 2022 18:41:30 +0000 Subject: [PATCH] fix fadeout with animated border --- src/render/Renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index a85ba118..d1e60367 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -311,7 +311,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, a1); if (ANIMATED) { - float a2 = 1.f - a1; + float a2 = renderdata.fadeAlpha * renderdata.alpha / 255.f * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderAnimationProgress.fl()); g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, a2); } }