renderer: nuke multisample_edges in favor of a faster algorithm
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5 changed files with 63 additions and 93 deletions
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@ -150,7 +150,6 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:active_opacity"].floatValue = 1;
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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configValues["decoration:multisample_edges"].intValue = 1;
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configValues["decoration:no_blur_on_oversized"].intValue = 0;
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configValues["decoration:drop_shadow"].intValue = 1;
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configValues["decoration:shadow_range"].intValue = 4;
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