windowrules: rewrite completely (#12269)

Reworks the window rule syntax completely

---------

Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
This commit is contained in:
Vaxry 2025-11-17 18:34:02 +00:00 committed by GitHub
parent 95ee08b340
commit c2670e9ab9
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93 changed files with 3574 additions and 2255 deletions

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@ -585,7 +585,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool mouse, st
// Temp fix until that's figured out. Otherwise spams windowrule lookups and other shit.
if (m_lastMouseFocus.lock() != pFoundWindow || g_pCompositor->m_lastWindow.lock() != pFoundWindow) {
if (m_mousePosDelta > *PFOLLOWMOUSETHRESHOLD || refocus) {
const bool hasNoFollowMouse = pFoundWindow && pFoundWindow->m_windowData.noFollowMouse.valueOrDefault();
const bool hasNoFollowMouse = pFoundWindow && pFoundWindow->m_ruleApplicator->noFollowMouse().valueOrDefault();
if (refocus || !hasNoFollowMouse)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);