windowrules: rewrite completely (#12269)
Reworks the window rule syntax completely --------- Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
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93 changed files with 3574 additions and 2255 deletions
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@ -3,6 +3,7 @@
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#include <string>
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#include "../defines.hpp"
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#include "WLSurface.hpp"
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#include "rule/layerRule/LayerRuleApplicator.hpp"
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#include "../helpers/AnimatedVariable.hpp"
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class CLayerShellResource;
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@ -17,7 +18,6 @@ class CLayerSurface {
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public:
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~CLayerSurface();
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void applyRules();
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bool isFadedOut();
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int popupsCount();
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@ -28,47 +28,35 @@ class CLayerSurface {
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WP<CLayerShellResource> m_layerSurface;
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// the header providing the enum type cannot be imported here
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int m_interactivity = 0;
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int m_interactivity = 0;
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SP<CWLSurface> m_surface;
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SP<CWLSurface> m_surface;
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bool m_mapped = false;
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uint32_t m_layer = 0;
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bool m_mapped = false;
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uint32_t m_layer = 0;
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PHLMONITORREF m_monitor;
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PHLMONITORREF m_monitor;
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bool m_fadingOut = false;
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bool m_readyToDelete = false;
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bool m_noProcess = false;
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bool m_noAnimations = false;
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bool m_fadingOut = false;
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bool m_readyToDelete = false;
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bool m_noProcess = false;
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bool m_forceBlur = false;
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bool m_forceBlurPopups = false;
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int64_t m_xray = -1;
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bool m_ignoreAlpha = false;
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float m_ignoreAlphaValue = 0.f;
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bool m_dimAround = false;
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bool m_noScreenShare = false;
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int64_t m_order = 0;
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bool m_aboveLockscreen = false;
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bool m_aboveLockscreenInteractable = false;
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UP<Desktop::Rule::CLayerRuleApplicator> m_ruleApplicator;
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std::optional<std::string> m_animationStyle;
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PHLLSREF m_self;
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PHLLSREF m_self;
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CBox m_geometry = {0, 0, 0, 0};
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Vector2D m_position;
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std::string m_namespace = "";
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UP<CPopup> m_popupHead;
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CBox m_geometry = {0, 0, 0, 0};
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Vector2D m_position;
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std::string m_namespace = "";
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UP<CPopup> m_popupHead;
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pid_t getPID();
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pid_t getPID();
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void onDestroy();
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void onMap();
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void onUnmap();
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void onCommit();
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MONITORID monitorID();
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void onDestroy();
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void onMap();
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void onUnmap();
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void onCommit();
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MONITORID monitorID();
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private:
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struct {
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