refactor: Use new hyprutils casts (#11377)

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Kamikadze 2025-08-14 19:44:56 +05:00 committed by GitHub
parent aa6a78f0a4
commit beee22a95e
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116 changed files with 715 additions and 696 deletions

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@ -36,7 +36,7 @@ void CX11DataDevice::sendDndEvent(xcb_window_t targetWindow, xcb_atom_t type, xc
.data = data,
};
xcb_connection_t* conn = (g_pXWayland->m_wm->getConnection());
xcb_send_event(conn, 0, targetWindow, XCB_EVENT_MASK_NO_EVENT, (const char*)&event);
xcb_send_event(conn, 0, targetWindow, XCB_EVENT_MASK_NO_EVENT, rc<const char*>(&event));
xcb_flush(conn);
}
@ -51,14 +51,14 @@ xcb_window_t CX11DataDevice::getProxyWindow(xcb_window_t window) {
};
if (isValidPropertyReply(proxyReply)) {
xcb_window_t proxyWindow = *(xcb_window_t*)xcb_get_property_value(proxyReply);
xcb_window_t proxyWindow = *sc<xcb_window_t*>(xcb_get_property_value(proxyReply));
xcb_get_property_cookie_t proxyVerifyCookie =
xcb_get_property(g_pXWayland->m_wm->getConnection(), PROPERTY_OFFSET, proxyWindow, HYPRATOMS["XdndProxy"], XCB_ATOM_WINDOW, PROPERTY_OFFSET, PROPERTY_LENGTH);
xcb_get_property_reply_t* proxyVerifyReply = xcb_get_property_reply(g_pXWayland->m_wm->getConnection(), proxyVerifyCookie, nullptr);
if (isValidPropertyReply(proxyVerifyReply)) {
xcb_window_t verifyWindow = *(xcb_window_t*)xcb_get_property_value(proxyVerifyReply);
xcb_window_t verifyWindow = *sc<xcb_window_t*>(xcb_get_property_value(proxyVerifyReply));
if (verifyWindow == proxyWindow) {
targetWindow = proxyWindow;
Debug::log(LOG, "Using XdndProxy window {:x} for window {:x}", proxyWindow, window);
@ -181,7 +181,7 @@ void CX11DataDevice::sendMotion(uint32_t timeMs, const Vector2D& local) {
xcb_window_t targetWindow = getProxyWindow(m_lastSurface->m_xID);
const auto XCOORDS = g_pXWaylandManager->waylandToXWaylandCoords(m_lastSurfaceCoords + local);
const uint32_t coords = ((uint32_t)XCOORDS.x << 16) | (uint32_t)XCOORDS.y;
const uint32_t coords = (sc<uint32_t>(XCOORDS.x) << 16) | sc<uint32_t>(XCOORDS.y);
xcb_client_message_data_t data = {{0}};
data.data32[0] = g_pXWayland->m_wm->m_dndSelection.window;