Merge branch 'hyprwm:main' into main
This commit is contained in:
commit
be460ea954
41 changed files with 655 additions and 410 deletions
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@ -443,7 +443,11 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
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double subx, suby;
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const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x, pos.y - pWindow->m_vRealPosition.vec().y, &subx, &suby);
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// calc for oversized windows... fucking bullshit, again.
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wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby);
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if (PFOUND) {
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sl.x = subx;
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@ -454,6 +458,9 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
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sl.x = pos.x - pWindow->m_vRealPosition.vec().x;
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sl.y = pos.y - pWindow->m_vRealPosition.vec().y;
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sl.x += geom.x;
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sl.y += geom.y;
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return PSURFACE->surface;
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}
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@ -763,18 +770,24 @@ void CCompositor::cleanupFadingOut() {
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}
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CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) {
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const auto POSA = pWindow->m_vPosition;
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const auto SIZEA = pWindow->m_vSize;
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const auto WINDOWIDEALBB = pWindow->getWindowIdealBoundingBoxIgnoreReserved();
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const auto POSA = Vector2D(WINDOWIDEALBB.x, WINDOWIDEALBB.y);
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const auto SIZEA = Vector2D(WINDOWIDEALBB.width, WINDOWIDEALBB.height);
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auto longestIntersect = -1;
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CWindow* longestIntersectWindow = nullptr;
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for (auto& w : m_lWindows) {
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if (&w == pWindow || !windowValidMapped(&w) || w.m_bIsFloating || w.m_iWorkspaceID != pWindow->m_iWorkspaceID)
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if (&w == pWindow || !windowValidMapped(&w) || w.m_bIsFloating || !isWorkspaceVisible(w.m_iWorkspaceID))
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continue;
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const auto POSB = w.m_vPosition;
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const auto SIZEB = w.m_vSize;
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const auto BWINDOWIDEALBB = w.getWindowIdealBoundingBoxIgnoreReserved();
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const auto POSB = Vector2D(BWINDOWIDEALBB.x, BWINDOWIDEALBB.y);
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const auto SIZEB = Vector2D(BWINDOWIDEALBB.width, BWINDOWIDEALBB.height);
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switch (dir) {
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case 'l':
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if (STICKS(POSA.x, POSB.x + SIZEB.x)) {
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@ -43,4 +43,29 @@ wlr_box CWindow::getFullWindowBoundingBox() {
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m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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auto POS = m_vPosition;
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auto SIZE = m_vSize;
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if (DELTALESSTHAN(POS.y - PMONITOR->vecPosition.y, PMONITOR->vecReservedTopLeft.y, 1)) {
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POS.y = PMONITOR->vecPosition.y;
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SIZE.y += PMONITOR->vecReservedTopLeft.y;
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}
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if (DELTALESSTHAN(POS.x - PMONITOR->vecPosition.x, PMONITOR->vecReservedTopLeft.x, 1)) {
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POS.x = PMONITOR->vecPosition.x;
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SIZE.x += PMONITOR->vecReservedTopLeft.x;
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}
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if (DELTALESSTHAN(POS.x + SIZE.x - PMONITOR->vecPosition.x, PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x, 1)) {
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SIZE.x += PMONITOR->vecReservedBottomRight.x;
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}
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if (DELTALESSTHAN(POS.y + SIZE.y - PMONITOR->vecPosition.y, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y, 1)) {
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SIZE.y += PMONITOR->vecReservedBottomRight.y;
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}
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return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
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}
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@ -108,5 +108,6 @@ public:
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// methods
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wlr_box getFullWindowBoundingBox();
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wlr_box getWindowIdealBoundingBoxIgnoreReserved();
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};
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@ -20,7 +20,7 @@ CConfigManager::CConfigManager() {
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void CConfigManager::setDefaultVars() {
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configValues["general:max_fps"].intValue = 240;
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configValues["general:sensitivity"].floatValue = 0.25f;
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configValues["general:apply_sens_to_raw"].intValue = 1;
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configValues["general:apply_sens_to_raw"].intValue = 0;
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configValues["general:main_mod"].strValue = "SUPER"; // exposed to the user for easier configuring
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configValues["general:main_mod_internal"].intValue = g_pKeybindManager->stringToModMask("SUPER"); // actually used and automatically calculated
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@ -28,6 +28,7 @@ void CConfigManager::setDefaultVars() {
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configValues["general:damage_tracking_internal"].intValue = DAMAGE_TRACKING_NONE;
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configValues["general:border_size"].intValue = 1;
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configValues["general:no_border_on_floating"].intValue = 0;
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configValues["general:gaps_in"].intValue = 5;
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configValues["general:gaps_out"].intValue = 20;
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configValues["general:col.active_border"].intValue = 0xffffffff;
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@ -46,6 +47,7 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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configValues["decoration:multisample_edges"].intValue = 0;
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configValues["decoration:no_blur_on_oversized"].intValue = 1;
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configValues["dwindle:pseudotile"].intValue = 0;
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configValues["dwindle:col.group_border"].intValue = 0x66777700;
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@ -415,7 +417,7 @@ void CConfigManager::handleAnimation(const std::string& command, const std::stri
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configSetValueSafe("animations:" + ANIMNAME + "_style", curitem);
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}
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void CConfigManager::handleBind(const std::string& command, const std::string& value) {
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void CConfigManager::handleBind(const std::string& command, const std::string& value, bool locked) {
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// example:
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// bind=SUPER,G,exec,dmenu_run <args>
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@ -448,7 +450,7 @@ void CConfigManager::handleBind(const std::string& command, const std::string& v
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}
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if (KEY != "")
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g_pKeybindManager->addKeybind(SKeybind{KEY, MOD, HANDLER, COMMAND});
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g_pKeybindManager->addKeybind(SKeybind{KEY, MOD, HANDLER, COMMAND, locked, m_szCurrentSubmap});
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}
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void CConfigManager::handleUnbind(const std::string& command, const std::string& value) {
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@ -495,16 +497,23 @@ void CConfigManager::handleWindowRule(const std::string& command, const std::str
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void CConfigManager::handleDefaultWorkspace(const std::string& command, const std::string& value) {
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const auto DISPLAY = value.substr(0, value.find_first_of(','));
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const auto WORKSPACEID = stoi(value.substr(value.find_first_of(',') + 1));
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const auto WORKSPACE = value.substr(value.find_first_of(',') + 1);
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for (auto& mr : m_dMonitorRules) {
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if (mr.name == DISPLAY) {
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mr.defaultWorkspaceID = WORKSPACEID;
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mr.defaultWorkspace = WORKSPACE;
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break;
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}
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}
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}
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void CConfigManager::handleSubmap(const std::string& command, const std::string& submap) {
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if (submap == "reset")
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m_szCurrentSubmap = "";
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else
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m_szCurrentSubmap = submap;
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}
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void CConfigManager::handleSource(const std::string& command, const std::string& rawpath) {
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static const char* const ENVHOME = getenv("HOME");
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@ -578,12 +587,14 @@ std::string CConfigManager::parseKeyword(const std::string& COMMAND, const std::
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}
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else if (COMMAND == "monitor") handleMonitor(COMMAND, VALUE);
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else if (COMMAND == "bind") handleBind(COMMAND, VALUE);
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else if (COMMAND == "bindl") handleBind(COMMAND, VALUE, true);
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else if (COMMAND == "unbind") handleUnbind(COMMAND, VALUE);
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else if (COMMAND == "workspace") handleDefaultWorkspace(COMMAND, VALUE);
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else if (COMMAND == "windowrule") handleWindowRule(COMMAND, VALUE);
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else if (COMMAND == "bezier") handleBezier(COMMAND, VALUE);
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else if (COMMAND == "animation") handleAnimation(COMMAND, VALUE);
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else if (COMMAND == "source") handleSource(COMMAND, VALUE);
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else if (COMMAND == "submap") handleSubmap(COMMAND, VALUE);
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else
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configSetValueSafe(currentCategory + (currentCategory == "" ? "" : ":") + COMMAND, VALUE);
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@ -900,15 +911,26 @@ std::vector<SWindowRule> CConfigManager::getMatchingRules(CWindow* pWindow) {
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std::string title = g_pXWaylandManager->getTitle(pWindow);
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std::string appidclass = g_pXWaylandManager->getAppIDClass(pWindow);
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Debug::log(LOG, "Searching for matching rules for %s (title: %s)", appidclass.c_str(), title.c_str());
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for (auto& rule : m_dWindowRules) {
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// check if we have a matching rule
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try {
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std::regex classCheck(rule.szValue);
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if (rule.szValue.find("title:") == 0) {
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// we have a title rule.
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std::regex RULECHECK(rule.szValue.substr(6));
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if (!std::regex_search(title, classCheck) && !std::regex_search(appidclass, classCheck))
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continue;
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if (!std::regex_search(title, RULECHECK))
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continue;
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} else {
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std::regex classCheck(rule.szValue);
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if (!std::regex_search(appidclass, classCheck))
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continue;
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}
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} catch (...) {
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Debug::log(ERR, "Regex error at %s", rule.szValue.c_str());
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continue;
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}
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// applies. Read the rule and behave accordingly
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@ -28,7 +28,7 @@ struct SMonitorRule {
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Vector2D offset = Vector2D(0,0);
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float scale = 1;
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float refreshRate = 60;
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int defaultWorkspaceID = -1;
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std::string defaultWorkspace = "";
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bool disabled = false;
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wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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};
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@ -88,6 +88,8 @@ private:
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std::string parseError = ""; // For storing a parse error to display later
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std::string m_szCurrentSubmap = ""; // For storing the current keybind submap
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bool isFirstLaunch = true; // For exec-once
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std::deque<SMonitorRule> m_dMonitorRules;
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@ -106,13 +108,14 @@ private:
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void configSetValueSafe(const std::string&, const std::string&);
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void handleRawExec(const std::string&, const std::string&);
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void handleMonitor(const std::string&, const std::string&);
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void handleBind(const std::string&, const std::string&);
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void handleBind(const std::string&, const std::string&, bool locked = false);
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void handleUnbind(const std::string&, const std::string&);
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void handleWindowRule(const std::string&, const std::string&);
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void handleDefaultWorkspace(const std::string&, const std::string&);
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void handleBezier(const std::string&, const std::string&);
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void handleAnimation(const std::string&, const std::string&);
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void handleSource(const std::string&, const std::string&);
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void handleSubmap(const std::string&, const std::string&);
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};
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inline std::unique_ptr<CConfigManager> g_pConfigManager;
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@ -34,6 +34,8 @@ general {
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col.active_border=0x66ee1111
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col.inactive_border=0x66333333
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apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim)
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damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
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}
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@ -114,7 +114,15 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
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wlr_ext_workspace_group_handle_v1_output_enter(PNEWMONITOR->pWLRWorkspaceGroupHandle, PNEWMONITOR->output);
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// Workspace
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const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
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std::string newDefaultWorkspaceName = "";
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auto WORKSPACEID = monitorRule.defaultWorkspace == "" ? g_pCompositor->m_lWorkspaces.size() + 1 : getWorkspaceIDFromString(monitorRule.defaultWorkspace, newDefaultWorkspaceName);
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if (WORKSPACEID == INT_MAX || WORKSPACEID == (long unsigned int)SPECIAL_WORKSPACE_ID) {
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WORKSPACEID = g_pCompositor->m_lWorkspaces.size() + 1;
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newDefaultWorkspaceName = std::to_string(WORKSPACEID);
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Debug::log(LOG, "Invalid workspace= directive name in monitor parsing, workspace name \"%s\" is invalid.", monitorRule.defaultWorkspace);
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}
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auto PNEWWORKSPACE = g_pCompositor->getWorkspaceByID(WORKSPACEID);
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@ -127,19 +135,20 @@ void Events::listener_newOutput(wl_listener* listener, void* data) {
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PNEWMONITOR->ID);
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PNEWWORKSPACE->startAnim(true,true,true);
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} else {
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g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
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PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
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PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
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// We are required to set the name here immediately
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wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
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wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, newDefaultWorkspaceName.c_str());
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PNEWWORKSPACE->m_iID = WORKSPACEID;
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PNEWWORKSPACE->m_szName = std::to_string(WORKSPACEID);
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PNEWWORKSPACE->m_szName = newDefaultWorkspaceName;
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}
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PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
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PNEWMONITOR->scale = monitorRule.scale;
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PNEWMONITOR->forceFullFrames = 3; // force 3 full frames to make sure there is no blinking due to double-buffering.
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g_pCompositor->deactivateAllWLRWorkspaces(PNEWWORKSPACE->m_pWlrHandle);
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PNEWWORKSPACE->setActive(true);
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@ -216,7 +225,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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return;
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}
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if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE) {
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if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && PMONITOR->forceFullFrames == 0) {
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pixman_region32_fini(&damage);
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wlr_output_rollback(PMONITOR->output);
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wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
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@ -224,7 +233,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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}
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// if we have no tracking or full tracking, invalidate the entire monitor
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR) {
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0) {
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pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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@ -247,6 +256,9 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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}
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}
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if (PMONITOR->forceFullFrames > 0)
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PMONITOR->forceFullFrames -= 1;
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// TODO: this is getting called with extents being 0,0,0,0 should it be?
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// potentially can save on resources.
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@ -26,6 +26,14 @@ void addPopupGlobalCoords(void* pPopup, int* x, int* y) {
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px += curPopup->popup->current.geometry.x;
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py += curPopup->popup->current.geometry.y;
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||||
// fix oversized fucking popups
|
||||
// kill me
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if (curPopup->pSurfaceTree && curPopup->pSurfaceTree->pSurface && !curPopup->parentPopup) {
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const auto EXTENTSSURFACE = pixman_region32_extents(&curPopup->pSurfaceTree->pSurface->input_region);
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px -= EXTENTSSURFACE->x1;
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||||
py -= EXTENTSSURFACE->y1;
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||||
}
|
||||
|
||||
if (curPopup->parentPopup) {
|
||||
curPopup = curPopup->parentPopup;
|
||||
} else {
|
||||
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@ -19,6 +19,14 @@ void addViewCoords(void* pWindow, int* x, int* y) {
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const auto PWINDOW = (CWindow*)pWindow;
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*x += PWINDOW->m_vRealPosition.goalv().x;
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*y += PWINDOW->m_vRealPosition.goalv().y;
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||||
|
||||
if (!PWINDOW->m_bIsX11) {
|
||||
wlr_box geom;
|
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wlr_xdg_surface_get_geometry(PWINDOW->m_uSurface.xdg, &geom);
|
||||
|
||||
*x -= geom.x;
|
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*y -= geom.y;
|
||||
}
|
||||
}
|
||||
|
||||
void Events::listener_mapWindow(void* owner, void* data) {
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||||
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@ -158,6 +158,12 @@ int getWorkspaceIDFromString(const std::string& in, std::string& outName) {
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outName = WORKSPACENAME;
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||||
} else {
|
||||
if (in[0] == 'm') {
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||||
if (!g_pCompositor->m_pLastMonitor) {
|
||||
Debug::log(ERR, "Relative monitor workspace on monitor null!");
|
||||
result = INT_MAX;
|
||||
return result;
|
||||
}
|
||||
|
||||
// monitor relative
|
||||
result = (int)getPlusMinusKeywordResult(in.substr(1), 0);
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||||
|
||||
|
|
@ -207,7 +213,14 @@ int getWorkspaceIDFromString(const std::string& in, std::string& outName) {
|
|||
outName = g_pCompositor->getWorkspaceByID(currentID)->m_szName;
|
||||
|
||||
} else {
|
||||
result = std::clamp((int)getPlusMinusKeywordResult(in, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
|
||||
if (g_pCompositor->m_pLastMonitor)
|
||||
result = std::clamp((int)getPlusMinusKeywordResult(in, g_pCompositor->m_pLastMonitor->activeWorkspace), 1, INT_MAX);
|
||||
else if (isNumber(in))
|
||||
result = std::clamp(std::stoi(in), 1, INT_MAX);
|
||||
else {
|
||||
Debug::log(ERR, "Relative workspace on no mon!");
|
||||
result = INT_MAX;
|
||||
}
|
||||
outName = std::to_string(result);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@ struct SMonitor {
|
|||
float refreshRate = 60;
|
||||
wlr_output_damage* damage = nullptr;
|
||||
int framesToSkip = 0;
|
||||
int forceFullFrames = 0;
|
||||
bool noFrameSchedule = false;
|
||||
wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
||||
|
||||
|
|
|
|||
|
|
@ -545,11 +545,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
|
|||
const auto PNODE = getNodeFromWindow(PWINDOW);
|
||||
|
||||
if (!PNODE) {
|
||||
PWINDOW->m_vRealSize.setValueAndWarp(PWINDOW->m_vRealSize.goalv() + pixResize);
|
||||
PWINDOW->m_vRealSize.setValueAndWarp(Vector2D(std::clamp(PWINDOW->m_vRealSize.vec().x, (double)20, (double)999999), std::clamp(PWINDOW->m_vRealSize.vec().y, (double)20, (double)999999)));
|
||||
|
||||
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
|
||||
|
||||
PWINDOW->m_vRealSize = Vector2D(std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).x, (double)20, (double)999999), std::clamp((PWINDOW->m_vRealSize.goalv() + pixResize).y, (double)20, (double)999999));
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -906,6 +902,11 @@ void CHyprDwindleLayout::switchWindows(CWindow* pWindow, CWindow* pWindow2) {
|
|||
if (!PNODE2 || !PNODE)
|
||||
return;
|
||||
|
||||
if (PNODE->workspaceID != PNODE2->workspaceID) {
|
||||
Debug::log(ERR, "Dwindle: Rejecting a swap between workspaces");
|
||||
return;
|
||||
}
|
||||
|
||||
// we will not delete the nodes, just fix the tree
|
||||
if (PNODE2->pParent == PNODE->pParent) {
|
||||
const auto PPARENT = PNODE->pParent;
|
||||
|
|
@ -992,4 +993,20 @@ void CHyprDwindleLayout::toggleSplit(CWindow* pWindow) {
|
|||
|
||||
std::string CHyprDwindleLayout::getLayoutName() {
|
||||
return "dwindle";
|
||||
}
|
||||
|
||||
void CHyprDwindleLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
|
||||
const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
|
||||
|
||||
if (!g_pCompositor->windowValidMapped(PWINDOW))
|
||||
return;
|
||||
|
||||
if (!PWINDOW->m_bIsFloating) {
|
||||
Debug::log(LOG, "Dwindle cannot move a tiled window in moveActiveWindow!");
|
||||
return;
|
||||
}
|
||||
|
||||
PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta;
|
||||
|
||||
g_pHyprRenderer->damageWindow(PWINDOW);
|
||||
}
|
||||
|
|
@ -49,6 +49,7 @@ public:
|
|||
virtual void changeWindowFloatingMode(CWindow*);
|
||||
virtual void onBeginDragWindow();
|
||||
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
|
||||
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
|
||||
virtual void onEndDragWindow();
|
||||
virtual void onMouseMove(const Vector2D&);
|
||||
virtual void onWindowCreatedFloating(CWindow*);
|
||||
|
|
|
|||
|
|
@ -55,6 +55,12 @@ public:
|
|||
Optional pWindow for a specific window
|
||||
*/
|
||||
virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
|
||||
/*
|
||||
Called when a user requests a move of the current window by a vec
|
||||
Vector2D holds pixel values
|
||||
Optional pWindow for a specific window
|
||||
*/
|
||||
virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
|
||||
/*
|
||||
Called when a window is ended being dragged
|
||||
(mouse up)
|
||||
|
|
|
|||
|
|
@ -105,9 +105,15 @@ void CEventManager::startThread() {
|
|||
}
|
||||
|
||||
void CEventManager::postEvent(const SHyprIPCEvent event) {
|
||||
|
||||
if (m_bIgnoreEvents) {
|
||||
Debug::log(WARN, "Suppressed (ignoreevents true) event of type %s, content: %s",event.event.c_str(), event.data.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
std::thread([&](const SHyprIPCEvent ev) {
|
||||
eventQueueMutex.lock();
|
||||
m_dQueuedEvents.push_back(ev);
|
||||
eventQueueMutex.unlock();
|
||||
}, event).detach();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,6 +19,8 @@ public:
|
|||
|
||||
void startThread();
|
||||
|
||||
bool m_bIgnoreEvents = false;
|
||||
|
||||
private:
|
||||
|
||||
std::mutex eventQueueMutex;
|
||||
|
|
|
|||
|
|
@ -28,8 +28,10 @@ CKeybindManager::CKeybindManager() {
|
|||
m_mDispatchers["togglespecialworkspace"] = toggleSpecialWorkspace;
|
||||
m_mDispatchers["forcerendererreload"] = forceRendererReload;
|
||||
m_mDispatchers["resizeactive"] = resizeActive;
|
||||
m_mDispatchers["moveactive"] = moveActive;
|
||||
m_mDispatchers["cyclenext"] = circleNext;
|
||||
m_mDispatchers["focuswindowbyclass"] = focusWindowByClass;
|
||||
m_mDispatchers["submap"] = setSubmap;
|
||||
}
|
||||
|
||||
void CKeybindManager::addKeybind(SKeybind kb) {
|
||||
|
|
@ -72,13 +74,11 @@ bool CKeybindManager::handleKeybinds(const uint32_t& modmask, const xkb_keysym_t
|
|||
if (handleInternalKeybinds(key))
|
||||
return true;
|
||||
|
||||
if (g_pCompositor->m_sSeat.exclusiveClient){
|
||||
Debug::log(LOG, "Not handling keybinds due to there being an exclusive inhibited client.");
|
||||
return false;
|
||||
}
|
||||
if (g_pCompositor->m_sSeat.exclusiveClient)
|
||||
Debug::log(LOG, "Keybind handling only locked (inhibitor)");
|
||||
|
||||
for (auto& k : m_lKeybinds) {
|
||||
if (modmask != k.modmask)
|
||||
if (modmask != k.modmask || (g_pCompositor->m_sSeat.exclusiveClient && !k.locked) || k.submap != m_szCurrentSelectedSubmap)
|
||||
continue;
|
||||
|
||||
// oMg such performance hit!!11!
|
||||
|
|
@ -280,9 +280,7 @@ void CKeybindManager::changeworkspace(std::string args) {
|
|||
// start anim on new workspace
|
||||
PWORKSPACETOCHANGETO->startAnim(true, ANIMTOLEFT);
|
||||
|
||||
// Event ONLY if workspace is actually "changed" and we arent just focusing
|
||||
if (!m_bSuppressWorkspaceChangeEvents)
|
||||
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACETOCHANGETO->m_szName));
|
||||
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACETOCHANGETO->m_szName));
|
||||
}
|
||||
|
||||
// If the monitor is not the one our cursor's at, warp to it.
|
||||
|
|
@ -291,9 +289,6 @@ void CKeybindManager::changeworkspace(std::string args) {
|
|||
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, middle.x, middle.y);
|
||||
}
|
||||
|
||||
// focus the first window
|
||||
g_pCompositor->focusWindow(g_pCompositor->getFirstWindowOnWorkspace(workspaceToChangeTo));
|
||||
|
||||
// set active and deactivate all other in wlr
|
||||
g_pCompositor->deactivateAllWLRWorkspaces(PWORKSPACETOCHANGETO->m_pWlrHandle);
|
||||
PWORKSPACETOCHANGETO->setActive(true);
|
||||
|
|
@ -360,8 +355,7 @@ void CKeybindManager::changeworkspace(std::string args) {
|
|||
g_pInputManager->refocus();
|
||||
|
||||
// Event
|
||||
if (!m_bSuppressWorkspaceChangeEvents)
|
||||
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACE->m_szName));
|
||||
g_pEventManager->postEvent(SHyprIPCEvent("workspace", PWORKSPACE->m_szName));
|
||||
|
||||
Debug::log(LOG, "Changed to workspace %i", workspaceToChangeTo);
|
||||
}
|
||||
|
|
@ -491,7 +485,7 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
|
|||
const auto POLDWORKSPACEONMON = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDONMONITOR);
|
||||
const auto POLDWORKSPACEIDRETURN = g_pCompositor->getWorkspaceByID(OLDWORKSPACEIDRETURN);
|
||||
|
||||
m_bSuppressWorkspaceChangeEvents = true;
|
||||
g_pEventManager->m_bIgnoreEvents = true;
|
||||
|
||||
moveActiveToWorkspace(args);
|
||||
|
||||
|
|
@ -510,7 +504,7 @@ void CKeybindManager::moveActiveToWorkspaceSilent(std::string args) {
|
|||
POLDWORKSPACEONMON->m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
|
||||
POLDWORKSPACEONMON->m_fAlpha.setValueAndWarp(255.f);
|
||||
|
||||
m_bSuppressWorkspaceChangeEvents = false;
|
||||
g_pEventManager->m_bIgnoreEvents = false;
|
||||
|
||||
g_pInputManager->refocus();
|
||||
}
|
||||
|
|
@ -899,6 +893,37 @@ void CKeybindManager::resizeActive(std::string args) {
|
|||
std::string x = args.substr(0, args.find_first_of(' '));
|
||||
std::string y = args.substr(args.find_first_of(' ') + 1);
|
||||
|
||||
if (x == "exact") {
|
||||
std::string newX = y.substr(0, y.find_first_of(' '));
|
||||
std::string newY = y.substr(y.find_first_of(' ') + 1);
|
||||
|
||||
if (!isNumber(newX) || !isNumber(newY)) {
|
||||
Debug::log(ERR, "resizeTiledWindow: exact args not numbers");
|
||||
return;
|
||||
}
|
||||
|
||||
const int X = std::stoi(newX);
|
||||
const int Y = std::stoi(newY);
|
||||
|
||||
if (X < 10 || Y < 10) {
|
||||
Debug::log(ERR, "resizeTiledWindow: exact args cannot be < 10");
|
||||
return;
|
||||
}
|
||||
|
||||
// calc the delta
|
||||
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
|
||||
return; // ignore
|
||||
|
||||
const auto PWINDOW = g_pCompositor->m_pLastWindow;
|
||||
|
||||
const int DX = X - PWINDOW->m_vRealSize.goalv().x;
|
||||
const int DY = Y - PWINDOW->m_vRealSize.goalv().y;
|
||||
|
||||
g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(Vector2D(DX, DY));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!isNumber(x) || !isNumber(y)) {
|
||||
Debug::log(ERR, "resizeTiledWindow: args not numbers");
|
||||
return;
|
||||
|
|
@ -910,6 +935,55 @@ void CKeybindManager::resizeActive(std::string args) {
|
|||
g_pLayoutManager->getCurrentLayout()->resizeActiveWindow(Vector2D(X, Y));
|
||||
}
|
||||
|
||||
void CKeybindManager::moveActive(std::string args) {
|
||||
if (args.find_first_of(' ') == std::string::npos)
|
||||
return;
|
||||
|
||||
std::string x = args.substr(0, args.find_first_of(' '));
|
||||
std::string y = args.substr(args.find_first_of(' ') + 1);
|
||||
|
||||
if (x == "exact") {
|
||||
std::string newX = y.substr(0, y.find_first_of(' '));
|
||||
std::string newY = y.substr(y.find_first_of(' ') + 1);
|
||||
|
||||
if (!isNumber(newX) || !isNumber(newY)) {
|
||||
Debug::log(ERR, "moveActive: exact args not numbers");
|
||||
return;
|
||||
}
|
||||
|
||||
const int X = std::stoi(newX);
|
||||
const int Y = std::stoi(newY);
|
||||
|
||||
if (X < 10 || Y < 10) {
|
||||
Debug::log(ERR, "moveActive: exact args cannot be < 10");
|
||||
return;
|
||||
}
|
||||
|
||||
// calc the delta
|
||||
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
|
||||
return; // ignore
|
||||
|
||||
const auto PWINDOW = g_pCompositor->m_pLastWindow;
|
||||
|
||||
const int DX = X - PWINDOW->m_vRealPosition.goalv().x;
|
||||
const int DY = Y - PWINDOW->m_vRealPosition.goalv().y;
|
||||
|
||||
g_pLayoutManager->getCurrentLayout()->moveActiveWindow(Vector2D(DX, DY));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!isNumber(x) || !isNumber(y)) {
|
||||
Debug::log(ERR, "moveActive: args not numbers");
|
||||
return;
|
||||
}
|
||||
|
||||
const int X = std::stoi(x);
|
||||
const int Y = std::stoi(y);
|
||||
|
||||
g_pLayoutManager->getCurrentLayout()->moveActiveWindow(Vector2D(X, Y));
|
||||
}
|
||||
|
||||
void CKeybindManager::circleNext(std::string) {
|
||||
if (!g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow))
|
||||
return;
|
||||
|
|
@ -943,3 +1017,21 @@ void CKeybindManager::focusWindowByClass(std::string clazz) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CKeybindManager::setSubmap(std::string submap) {
|
||||
if (submap == "reset" || submap == "") {
|
||||
m_szCurrentSelectedSubmap = "";
|
||||
Debug::log(LOG, "Reset active submap to the default one.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& k : g_pKeybindManager->m_lKeybinds) {
|
||||
if (k.submap == submap) {
|
||||
m_szCurrentSelectedSubmap = submap;
|
||||
Debug::log(LOG, "Changed keybind submap to %s", submap.c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Debug::log(ERR, "Cannot set submap %s, submap doesn't exist (wasn't registered!)", submap.c_str());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,6 +11,8 @@ struct SKeybind {
|
|||
uint32_t modmask = 0;
|
||||
std::string handler = "";
|
||||
std::string arg = "";
|
||||
bool locked = false;
|
||||
std::string submap = "";
|
||||
};
|
||||
|
||||
class CKeybindManager {
|
||||
|
|
@ -28,9 +30,9 @@ public:
|
|||
private:
|
||||
std::list<SKeybind> m_lKeybinds;
|
||||
|
||||
bool handleInternalKeybinds(xkb_keysym_t);
|
||||
inline static std::string m_szCurrentSelectedSubmap = "";
|
||||
|
||||
inline static bool m_bSuppressWorkspaceChangeEvents = false;
|
||||
bool handleInternalKeybinds(xkb_keysym_t);
|
||||
|
||||
// -------------- Dispatchers -------------- //
|
||||
static void killActive(std::string);
|
||||
|
|
@ -56,8 +58,10 @@ private:
|
|||
static void toggleSpecialWorkspace(std::string);
|
||||
static void forceRendererReload(std::string);
|
||||
static void resizeActive(std::string);
|
||||
static void moveActive(std::string);
|
||||
static void circleNext(std::string);
|
||||
static void focusWindowByClass(std::string);
|
||||
static void setSubmap(std::string);
|
||||
|
||||
friend class CCompositor;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -124,14 +124,8 @@ void CHyprXWaylandManager::sendCloseWindow(CWindow* pWindow) {
|
|||
void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, const Vector2D& size) {
|
||||
if (pWindow->m_bIsX11)
|
||||
wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pWindow->m_vRealPosition.vec().x, pWindow->m_vRealPosition.vec().y, size.x, size.y);
|
||||
else {
|
||||
// I don't know if this is fucking correct, but the fucking idea of putting shadows into a window's surface is borderline criminal.
|
||||
|
||||
const auto XDELTA = pWindow->m_uSurface.xdg->current.geometry.width && pWindow->m_uSurface.xdg->current.geometry.height ? pWindow->m_uSurface.xdg->surface->current.width - pWindow->m_uSurface.xdg->current.geometry.width : 0;
|
||||
const auto YDELTA = pWindow->m_uSurface.xdg->current.geometry.width && pWindow->m_uSurface.xdg->current.geometry.height ? pWindow->m_uSurface.xdg->surface->current.height - pWindow->m_uSurface.xdg->current.geometry.height : 0;
|
||||
|
||||
wlr_xdg_toplevel_set_size(pWindow->m_uSurface.xdg->toplevel, size.x - XDELTA, size.y - YDELTA);
|
||||
}
|
||||
else
|
||||
wlr_xdg_toplevel_set_size(pWindow->m_uSurface.xdg->toplevel, size.x, size.y);
|
||||
}
|
||||
|
||||
void CHyprXWaylandManager::setWindowStyleTiled(CWindow* pWindow, uint32_t edgez) {
|
||||
|
|
|
|||
|
|
@ -35,6 +35,8 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
Vector2D mouseCoords = getMouseCoordsInternal();
|
||||
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
|
||||
|
||||
bool didConstraintOnCursor = false;
|
||||
|
||||
// constraints
|
||||
// All constraints TODO: multiple mice?
|
||||
if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
|
||||
|
|
@ -50,23 +52,25 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec();
|
||||
const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec();
|
||||
|
||||
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x, CONSTRAINTPOS.y + CONSTRAINTSIZE.y)) {
|
||||
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) {
|
||||
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
|
||||
Vector2D deltaToFit;
|
||||
Vector2D newConstrainedCoords = mouseCoords;
|
||||
|
||||
if (mouseCoords.x < CONSTRAINTPOS.x)
|
||||
deltaToFit.x = CONSTRAINTPOS.x - mouseCoords.x;
|
||||
else if (mouseCoords.x > CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
|
||||
deltaToFit.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - mouseCoords.x;
|
||||
newConstrainedCoords.x = CONSTRAINTPOS.x;
|
||||
else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
|
||||
newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0;
|
||||
|
||||
if (mouseCoords.y < CONSTRAINTPOS.y)
|
||||
deltaToFit.y = CONSTRAINTPOS.y - mouseCoords.y;
|
||||
else if (mouseCoords.y > CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
|
||||
deltaToFit.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - mouseCoords.y;
|
||||
newConstrainedCoords.y = CONSTRAINTPOS.y;
|
||||
else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
|
||||
newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0;
|
||||
|
||||
wlr_cursor_move(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, deltaToFit.x, deltaToFit.y);
|
||||
wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y);
|
||||
|
||||
mouseCoords = mouseCoords + deltaToFit;
|
||||
mouseCoords = newConstrainedCoords;
|
||||
|
||||
didConstraintOnCursor = true;
|
||||
}
|
||||
} else {
|
||||
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
|
||||
|
|
@ -84,6 +88,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
// focus
|
||||
wlr_surface* foundSurface = nullptr;
|
||||
|
||||
if (didConstraintOnCursor)
|
||||
return; // don't process when cursor constrained
|
||||
|
||||
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) {
|
||||
g_pCompositor->m_pLastMonitor = PMONITOR;
|
||||
|
||||
|
|
@ -116,7 +123,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
|
||||
if (((w->m_bIsFloating && w->m_bIsMapped && w->m_bCreatedOverFullscreen) || (w->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden) {
|
||||
pFoundWindow = &(*w);
|
||||
|
||||
|
||||
if (!pFoundWindow->m_bIsX11) {
|
||||
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
|
||||
} else {
|
||||
|
|
@ -152,7 +159,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
if (!foundSurface)
|
||||
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords);
|
||||
|
||||
|
||||
if (!foundSurface) {
|
||||
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
|
||||
|
||||
|
|
@ -166,6 +172,14 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
|
||||
Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos;
|
||||
|
||||
if (pFoundWindow && !pFoundWindow->m_bIsX11 && surfacePos != Vector2D(-1337, -1337)) {
|
||||
// calc for oversized windows... fucking bullshit.
|
||||
wlr_box geom;
|
||||
wlr_xdg_surface_get_geometry(pFoundWindow->m_uSurface.xdg, &geom);
|
||||
|
||||
surfaceLocal = mouseCoords - surfacePos + Vector2D(geom.x, geom.y);
|
||||
}
|
||||
|
||||
if (pFoundWindow) {
|
||||
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
|
||||
if (*PFOLLOWMOUSE != 1 && !refocus) {
|
||||
|
|
@ -173,17 +187,15 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
// enter if change floating style
|
||||
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
|
||||
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
|
||||
}
|
||||
else if (*PFOLLOWMOUSE == 2) {
|
||||
} else if (*PFOLLOWMOUSE == 2) {
|
||||
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
|
||||
}
|
||||
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
|
||||
return; // don't enter any new surfaces
|
||||
return; // don't enter any new surfaces
|
||||
} else {
|
||||
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
|
||||
}
|
||||
}
|
||||
else
|
||||
} else
|
||||
g_pCompositor->focusSurface(foundSurface);
|
||||
|
||||
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
|
||||
|
|
@ -195,6 +207,11 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
|
|||
|
||||
const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat);
|
||||
|
||||
if (!PKEYBOARD) { // ???
|
||||
Debug::log(ERR, "No active keyboard in onMouseButton??");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (e->state) {
|
||||
case WLR_BUTTON_PRESSED:
|
||||
if (!g_pCompositor->m_sSeat.mouse->currentConstraint)
|
||||
|
|
@ -280,22 +297,34 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) {
|
|||
}
|
||||
|
||||
void CInputManager::setKeyboardLayout() {
|
||||
for (auto& k : m_lKeyboards)
|
||||
applyConfigToKeyboard(&k);
|
||||
}
|
||||
|
||||
const auto RULES = g_pConfigManager->getString("input:kb_rules");
|
||||
const auto MODEL = g_pConfigManager->getString("input:kb_model");
|
||||
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
|
||||
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
|
||||
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
|
||||
void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
|
||||
|
||||
ASSERT(pKeyboard);
|
||||
|
||||
const auto RULES = g_pConfigManager->getString("input:kb_rules");
|
||||
const auto MODEL = g_pConfigManager->getString("input:kb_model");
|
||||
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
|
||||
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
|
||||
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
|
||||
|
||||
xkb_rule_names rules = {
|
||||
.rules = RULES.c_str(),
|
||||
.model = MODEL.c_str(),
|
||||
.layout = LAYOUT.c_str(),
|
||||
.variant = VARIANT.c_str(),
|
||||
.options = OPTIONS.c_str()
|
||||
};
|
||||
.options = OPTIONS.c_str()};
|
||||
|
||||
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
|
||||
if (!CONTEXT) {
|
||||
Debug::log(ERR, "applyConfigToKeyboard: CONTEXT null??");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
|
||||
|
||||
if (!KEYMAP) {
|
||||
|
|
@ -304,17 +333,7 @@ void CInputManager::setKeyboardLayout() {
|
|||
return;
|
||||
}
|
||||
|
||||
const auto PLASTKEEB = m_pActiveKeyboard->keyboard->keyboard;
|
||||
|
||||
if (!PLASTKEEB) {
|
||||
xkb_keymap_unref(KEYMAP);
|
||||
xkb_context_unref(CONTEXT);
|
||||
|
||||
Debug::log(ERR, "No Seat Keyboard???");
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_keyboard_set_keymap(PLASTKEEB, KEYMAP);
|
||||
wlr_keyboard_set_keymap(pKeyboard->keyboard->keyboard, KEYMAP);
|
||||
|
||||
wlr_keyboard_modifiers wlrMods = {0};
|
||||
|
||||
|
|
@ -327,14 +346,14 @@ void CInputManager::setKeyboardLayout() {
|
|||
}
|
||||
|
||||
if (wlrMods.locked != 0) {
|
||||
wlr_keyboard_notify_modifiers(g_pInputManager->m_pActiveKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
|
||||
wlr_keyboard_notify_modifiers(pKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
|
||||
}
|
||||
|
||||
xkb_keymap_unref(KEYMAP);
|
||||
xkb_context_unref(CONTEXT);
|
||||
|
||||
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s", rules.layout, rules.variant);
|
||||
}
|
||||
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
|
||||
}
|
||||
|
||||
void CInputManager::newMouse(wlr_input_device* mouse) {
|
||||
m_lMice.emplace_back();
|
||||
|
|
@ -559,4 +578,4 @@ void CInputManager::updateCapabilities(wlr_input_device* pDev) {
|
|||
}
|
||||
|
||||
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities);
|
||||
}
|
||||
}
|
||||
|
|
@ -53,13 +53,15 @@ public:
|
|||
|
||||
SKeyboard* m_pActiveKeyboard = nullptr;
|
||||
|
||||
private:
|
||||
private:
|
||||
|
||||
uint32_t m_uiCapabilities = 0;
|
||||
|
||||
void mouseMoveUnified(uint32_t, bool refocus = false);
|
||||
|
||||
STabletTool* ensureTabletToolPresent(wlr_tablet_tool*);
|
||||
|
||||
void applyConfigToKeyboard(SKeyboard*);
|
||||
};
|
||||
|
||||
inline std::unique_ptr<CInputManager> g_pInputManager;
|
||||
|
|
@ -240,6 +240,10 @@ void CHyprOpenGLImpl::scissor(const int x, const int y, const int w, const int h
|
|||
}
|
||||
|
||||
void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
|
||||
renderRectWithDamage(box, col, m_RenderData.pDamage, round);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::renderRectWithDamage(wlr_box* box, const CColor& col, pixman_region32_t* damage, int round) {
|
||||
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
|
||||
|
||||
|
|
@ -279,8 +283,8 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
|
|||
glEnableVertexAttribArray(m_shQUAD.posAttrib);
|
||||
glEnableVertexAttribArray(m_shQUAD.texAttrib);
|
||||
|
||||
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
|
||||
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
|
||||
if (pixman_region32_not_empty(damage)) {
|
||||
PIXMAN_DAMAGE_FOREACH(damage) {
|
||||
const auto RECT = RECTSARR[i];
|
||||
scissor(&RECT);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
|
@ -299,15 +303,15 @@ void CHyprOpenGLImpl::renderTexture(wlr_texture* tex, wlr_box* pBox, float alpha
|
|||
renderTexture(CTexture(tex), pBox, alpha, round);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque, bool border) {
|
||||
void CHyprOpenGLImpl::renderTexture(const CTexture& tex, wlr_box* pBox, float alpha, int round, bool discardopaque, bool border, bool allowPrimary) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
|
||||
|
||||
renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque, border);
|
||||
renderTextureInternalWithDamage(tex, pBox, alpha, m_RenderData.pDamage, round, discardopaque, border, false, allowPrimary);
|
||||
|
||||
scissor((wlr_box*)nullptr);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque, bool border, bool noAA) {
|
||||
void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_box* pBox, float alpha, pixman_region32_t* damage, int round, bool discardOpaque, bool border, bool noAA, bool allowPrimary) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render texture without begin()!");
|
||||
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
|
||||
|
||||
|
|
@ -341,6 +345,23 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
RASSERT(false, "tex.m_iTarget unsupported!");
|
||||
}
|
||||
|
||||
// stencil for when we want a border
|
||||
if (border) {
|
||||
glClearStencil(0);
|
||||
glClear(GL_STENCIL_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
|
||||
glStencilFunc(GL_ALWAYS, 1, -1);
|
||||
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
||||
|
||||
// hacky fix to fix broken borders.
|
||||
// TODO: this is kinda slow... question mark?
|
||||
renderRect(pBox, CColor(0, 0, 0, 0), round);
|
||||
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
}
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(tex.m_iTarget, tex.m_iTexID);
|
||||
|
||||
|
|
@ -357,8 +378,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
// so we need to do some maf
|
||||
|
||||
const auto TOPLEFT = Vector2D(round, round);
|
||||
const auto BOTTOMRIGHT = Vector2D(tex.m_vSize.x - round, tex.m_vSize.y - round);
|
||||
const auto FULLSIZE = tex.m_vSize;
|
||||
const auto BOTTOMRIGHT = Vector2D(pBox->width - round, pBox->height - round);
|
||||
const auto FULLSIZE = Vector2D(pBox->width, pBox->height);
|
||||
static auto *const PMULTISAMPLEEDGES = &g_pConfigManager->getConfigValuePtr("decoration:multisample_edges")->intValue;
|
||||
|
||||
// Rounded corners
|
||||
|
|
@ -369,22 +390,23 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
glUniform1i(glGetUniformLocation(shader->program, "primitiveMultisample"), (int)(*PMULTISAMPLEEDGES == 1 && round != 0 && !border && !noAA));
|
||||
|
||||
glVertexAttribPointer(shader->posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
|
||||
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
|
||||
|
||||
if (allowPrimary && m_RenderData.renderingPrimarySurface && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) {
|
||||
const float verts[] = {
|
||||
m_RenderData.primarySurfaceUVBottomRight.x, m_RenderData.primarySurfaceUVTopLeft.y, // top right
|
||||
m_RenderData.primarySurfaceUVTopLeft.x, m_RenderData.primarySurfaceUVTopLeft.y, // top left
|
||||
m_RenderData.primarySurfaceUVBottomRight.x, m_RenderData.primarySurfaceUVBottomRight.y, // bottom right
|
||||
m_RenderData.primarySurfaceUVTopLeft.x, m_RenderData.primarySurfaceUVBottomRight.y, // bottom left
|
||||
};
|
||||
|
||||
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, verts);
|
||||
} else {
|
||||
glVertexAttribPointer(shader->texAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
|
||||
}
|
||||
|
||||
glEnableVertexAttribArray(shader->posAttrib);
|
||||
glEnableVertexAttribArray(shader->texAttrib);
|
||||
|
||||
// stencil for when we want a border
|
||||
if (border) {
|
||||
glClearStencil(0);
|
||||
glClear(GL_STENCIL_BUFFER_BIT);
|
||||
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
|
||||
glStencilFunc(GL_ALWAYS, 1, -1);
|
||||
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
|
||||
}
|
||||
|
||||
if (pixman_region32_not_empty(m_RenderData.pDamage)) {
|
||||
PIXMAN_DAMAGE_FOREACH(m_RenderData.pDamage) {
|
||||
const auto RECT = RECTSARR[i];
|
||||
|
|
@ -394,6 +416,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
|
|||
}
|
||||
|
||||
if (border) {
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
|
||||
glStencilFunc(GL_EQUAL, 1, -1);
|
||||
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
|
||||
}
|
||||
|
|
@ -540,9 +564,10 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
|
||||
|
||||
static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
|
||||
static auto* const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
|
||||
|
||||
if (*PBLURENABLED == 0) {
|
||||
renderTexture(tex, pBox, a, round, false, border);
|
||||
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1))) {
|
||||
renderTexture(tex, pBox, a, round, false, border, true);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -599,17 +624,26 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
|
|||
if (pixman_region32_not_empty(&damage)) {
|
||||
// render our great blurred FB
|
||||
static auto *const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage);
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, 0, false, false, false, true);
|
||||
|
||||
// render the window, but clear stencil
|
||||
glClearStencil(0);
|
||||
glClear(GL_STENCIL_BUFFER_BIT);
|
||||
|
||||
// and write to it
|
||||
// draw window
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
renderTextureInternalWithDamage(tex, pBox, a, &damage, round, false, false, true, true);
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
|
||||
// prep stencil for border
|
||||
glStencilFunc(GL_ALWAYS, 1, -1);
|
||||
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
|
||||
|
||||
renderTextureInternalWithDamage(tex, pBox, a, &damage, round, false, false, true);
|
||||
if (border) {
|
||||
// hacky fix to fix broken borders.
|
||||
// TODO: this is kinda slow... question mark?
|
||||
renderRectWithDamage(pBox, CColor(0,0,0,0), &damage, round);
|
||||
}
|
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// then stop
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glStencilFunc(GL_EQUAL, 1, -1);
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@ -649,7 +683,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, i
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box->width += 2 * thick;
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box->height += 2 * thick;
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round += thick * m_RenderData.pMonitor->scale; // cuz yeah
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round += thick; // cuz yeah
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// only draw on non-stencild.
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glStencilFunc(GL_NOTEQUAL, 1, -1);
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|
|
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|||
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|
@ -34,6 +34,10 @@ struct SCurrentRenderData {
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float projection[9];
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pixman_region32_t* pDamage = nullptr;
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||||
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bool renderingPrimarySurface = false;
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Vector2D primarySurfaceUVTopLeft = Vector2D(-1, -1);
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Vector2D primarySurfaceUVBottomRight = Vector2D(-1, -1);
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};
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struct SMonitorRenderData {
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||||
|
|
@ -53,8 +57,9 @@ public:
|
|||
void end();
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||||
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||||
void renderRect(wlr_box*, const CColor&, int round = 0);
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||||
void renderRectWithDamage(wlr_box*, const CColor&, pixman_region32_t* damage, int round = 0);
|
||||
void renderTexture(wlr_texture*, wlr_box*, float a, int round = 0);
|
||||
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false);
|
||||
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardOpaque = false, bool border = false, bool allowPrimary = false);
|
||||
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool border = false);
|
||||
|
||||
void makeWindowSnapshot(CWindow*);
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||||
|
|
@ -110,7 +115,7 @@ private:
|
|||
// returns the out FB, can be either Mirror or MirrorSwap
|
||||
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
|
||||
|
||||
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false, bool noAA = false);
|
||||
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool border = false, bool noAA = false, bool allowPrimary = false);
|
||||
void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -23,8 +23,12 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
|
|||
|
||||
float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding;
|
||||
|
||||
if (RDATA->surface && surface == RDATA->surface)
|
||||
g_pHyprOpenGL->m_RenderData.renderingPrimarySurface = false;
|
||||
|
||||
if (RDATA->surface && surface == RDATA->surface) {
|
||||
g_pHyprOpenGL->m_RenderData.renderingPrimarySurface = true;
|
||||
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding, RDATA->decorate);
|
||||
}
|
||||
else
|
||||
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, false, false);
|
||||
|
||||
|
|
@ -142,6 +146,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
|
|||
|
||||
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
|
||||
const auto REALPOS = pWindow->m_vRealPosition.vec() + PWORKSPACE->m_vRenderOffset.vec();
|
||||
static const auto PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
|
||||
|
||||
SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
|
||||
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
|
||||
renderdata.w = std::clamp(pWindow->m_vRealSize.vec().x, (double)5, (double)1337420); // clamp the size to min 5,
|
||||
|
|
@ -149,7 +155,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
|
|||
renderdata.dontRound = pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
|
||||
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (PWORKSPACE->m_fAlpha.fl() / 255.f);
|
||||
renderdata.alpha = pWindow->m_bIsFullscreen ? g_pConfigManager->getFloat("decoration:fullscreen_opacity") : pWindow == g_pCompositor->m_pLastWindow ? g_pConfigManager->getFloat("decoration:active_opacity") : g_pConfigManager->getFloat("decoration:inactive_opacity");
|
||||
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders;
|
||||
renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true);
|
||||
renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;
|
||||
|
||||
// apply window special data
|
||||
|
|
@ -164,8 +170,30 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
|
|||
for (auto& wd : pWindow->m_dWindowDecorations)
|
||||
wd->draw(pMonitor);
|
||||
|
||||
if (!pWindow->m_bIsX11) {
|
||||
|
||||
// To everyone who makes apps with improperly aligned surfaces,
|
||||
// For example chromium, or GTK devs who allow shadows on windows,
|
||||
// a sincere FUCK YOU.
|
||||
|
||||
wlr_box geom;
|
||||
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
|
||||
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D((double)geom.x / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)geom.y / (double)pWindow->m_uSurface.xdg->surface->current.height);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D((double)(geom.width + geom.x) / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)(geom.y + geom.height) / (double)pWindow->m_uSurface.xdg->surface->current.height);
|
||||
|
||||
if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D() && g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight == Vector2D(1, 1)) {
|
||||
// No special UV mods needed
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
|
||||
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
|
||||
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
|
||||
|
||||
if (pWindow->m_bIsX11) {
|
||||
if (pWindow->m_uSurface.xwayland->surface) {
|
||||
wlr_surface_for_each_surface(pWindow->m_uSurface.xwayland->surface, renderSurface, &renderdata);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue