internal: Window storage rework - part 1 (#5762)

* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
This commit is contained in:
Vaxry 2024-04-27 12:43:12 +01:00 committed by GitHub
parent 25aec3ac8c
commit bca7804bb6
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GPG key ID: B5690EEEBB952194
72 changed files with 1416 additions and 1346 deletions

View file

@ -19,7 +19,7 @@ void CInputManager::newIdleInhibitor(std::any inhibitor) {
PINHIBIT->pWindow = PWINDOW;
PINHIBIT->windowDestroyListener = PWINDOW->events.destroy.registerListener([PINHIBIT](std::any data) {
Debug::log(WARN, "Inhibitor got its window destroyed before its inhibitor resource.");
PINHIBIT->pWindow = nullptr;
PINHIBIT->pWindow.reset();
});
} else
Debug::log(WARN, "Inhibitor is for no window?");
@ -29,10 +29,10 @@ void CInputManager::newIdleInhibitor(std::any inhibitor) {
void CInputManager::recheckIdleInhibitorStatus() {
for (auto& ii : m_vIdleInhibitors) {
if (!ii->pWindow) {
if (ii->pWindow.expired()) {
g_pCompositor->setIdleActivityInhibit(false);
return;
} else if (g_pHyprRenderer->shouldRenderWindow(ii->pWindow)) {
} else if (g_pHyprRenderer->shouldRenderWindow(ii->pWindow.lock())) {
g_pCompositor->setIdleActivityInhibit(false);
return;
}
@ -48,7 +48,7 @@ void CInputManager::recheckIdleInhibitorStatus() {
return;
}
if (w->m_eIdleInhibitMode == IDLEINHIBIT_FOCUS && g_pCompositor->isWindowActive(w.get())) {
if (w->m_eIdleInhibitMode == IDLEINHIBIT_FOCUS && g_pCompositor->isWindowActive(w)) {
g_pCompositor->setIdleActivityInhibit(false);
return;
}

View file

@ -118,13 +118,13 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
const auto FOLLOWMOUSE = *PFOLLOWONDND && m_sDrag.drag ? 1 : *PFOLLOWMOUSE;
m_pFoundSurfaceToFocus = nullptr;
m_pFoundLSToFocus = nullptr;
m_pFoundWindowToFocus = nullptr;
m_pFoundSurfaceToFocus = nullptr;
m_pFoundLSToFocus = nullptr;
m_pFoundWindowToFocus.reset();
wlr_surface* foundSurface = nullptr;
Vector2D surfaceCoords;
Vector2D surfacePos = Vector2D(-1337, -1337);
CWindow* pFoundWindow = nullptr;
Vector2D surfacePos = Vector2D(-1337, -1337);
PHLWINDOW pFoundWindow;
SLayerSurface* pFoundLayerSurface = nullptr;
if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState)
@ -157,10 +157,10 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (*PZOOMFACTOR != 1.f)
g_pHyprRenderer->damageMonitor(PMONITOR);
if (!PMONITOR->solitaryClient && g_pHyprRenderer->shouldRenderCursor() && PMONITOR->output->software_cursor_locks > 0)
if (!PMONITOR->solitaryClient.lock() && g_pHyprRenderer->shouldRenderCursor() && PMONITOR->output->software_cursor_locks > 0)
g_pCompositor->scheduleFrameForMonitor(PMONITOR);
CWindow* forcedFocus = m_pForcedFocus;
PHLWINDOW forcedFocus = m_pForcedFocus.lock();
if (!forcedFocus)
forcedFocus = g_pCompositor->getForceFocus();
@ -213,9 +213,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
surfacePos = foundPopup->globalBox().pos();
m_bFocusHeldByButtons = true;
m_bRefocusHeldByButtons = refocus;
} else if (g_pCompositor->m_pLastWindow) {
} else if (!g_pCompositor->m_pLastWindow.expired()) {
foundSurface = m_pLastMouseSurface;
pFoundWindow = g_pCompositor->m_pLastWindow;
pFoundWindow = g_pCompositor->m_pLastWindow.lock();
surfaceCoords = g_pCompositor->vectorToSurfaceLocal(mouseCoords, pFoundWindow, foundSurface);
m_bFocusHeldByButtons = true;
@ -226,7 +226,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus) && !m_pForcedFocus)
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor && (*PMOUSEFOCUSMON || refocus) && m_pForcedFocus.expired())
g_pCompositor->setActiveMonitor(PMONITOR);
if (g_pSessionLockManager->isSessionLocked()) {
@ -356,7 +356,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat);
m_pLastMouseSurface = nullptr;
if (refocus || !g_pCompositor->m_pLastWindow) // if we are forcing a refocus, and we don't find a surface, clear the kb focus too!
if (refocus || g_pCompositor->m_pLastWindow.expired()) // if we are forcing a refocus, and we don't find a surface, clear the kb focus too!
g_pCompositor->focusWindow(nullptr);
return;
@ -393,7 +393,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
m_pFoundSurfaceToFocus = foundSurface;
}
if (currentlyDraggedWindow && pFoundWindow != currentlyDraggedWindow) {
if (currentlyDraggedWindow.lock() && pFoundWindow != currentlyDraggedWindow.lock()) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return;
@ -418,8 +418,9 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
}
if (FOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow &&
((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
if (pFoundWindow != g_pCompositor->m_pLastWindow.lock() && g_pCompositor->m_pLastWindow.lock() &&
((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) ||
(g_pCompositor->m_pLastWindow.lock()->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
// enter if change floating style
if (FOLLOWMOUSE != 3 && allowKeyboardRefocus)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
@ -430,24 +431,24 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
if (pFoundWindow == g_pCompositor->m_pLastWindow) {
if (pFoundWindow == g_pCompositor->m_pLastWindow.lock()) {
m_pLastMouseSurface = foundSurface;
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow)
if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow.lock())
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
m_bLastFocusOnLS = false;
return; // don't enter any new surfaces
} else {
if (allowKeyboardRefocus && ((FOLLOWMOUSE != 3 && (*PMOUSEREFOCUS || m_pLastMouseFocus != pFoundWindow)) || refocus)) {
if (m_pLastMouseFocus != pFoundWindow || g_pCompositor->m_pLastWindow != pFoundWindow || g_pCompositor->m_pLastFocus != foundSurface || refocus) {
if (allowKeyboardRefocus && ((FOLLOWMOUSE != 3 && (*PMOUSEREFOCUS || m_pLastMouseFocus.lock() != pFoundWindow)) || refocus)) {
if (m_pLastMouseFocus.lock() != pFoundWindow || g_pCompositor->m_pLastWindow.lock() != pFoundWindow || g_pCompositor->m_pLastFocus != foundSurface || refocus) {
m_pLastMouseFocus = pFoundWindow;
// TODO: this looks wrong. When over a popup, it constantly is switching.
// Temp fix until that's figured out. Otherwise spams windowrule lookups and other shit.
if (m_pLastMouseFocus != pFoundWindow || g_pCompositor->m_pLastWindow != pFoundWindow)
if (m_pLastMouseFocus.lock() != pFoundWindow || g_pCompositor->m_pLastWindow.lock() != pFoundWindow)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
else
g_pCompositor->focusSurface(foundSurface, pFoundWindow);
@ -642,7 +643,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
break;
if ((!g_pCompositor->m_sSeat.mouse || !isConstrained()) /* No constraints */
&& (w && g_pCompositor->m_pLastWindow != w) /* window should change */) {
&& (w && g_pCompositor->m_pLastWindow.lock() != w) /* window should change */) {
// a bit hacky
// if we only pressed one button, allow us to refocus. m_lCurrentlyHeldButtons.size() > 0 will stick the focus
if (m_lCurrentlyHeldButtons.size() == 1) {
@ -655,8 +656,8 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
}
// if clicked on a floating window make it top
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow, true);
if (g_pCompositor->m_pLastWindow.lock() && g_pCompositor->m_pLastWindow.lock()->m_bIsFloating)
g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow.lock(), true);
break;
case WL_POINTER_BUTTON_STATE_RELEASED: break;
@ -1615,7 +1616,7 @@ void CInputManager::releaseAllMouseButtons() {
m_lCurrentlyHeldButtons.clear();
}
void CInputManager::setCursorIconOnBorder(CWindow* w) {
void CInputManager::setCursorIconOnBorder(PHLWINDOW w) {
// do not override cursor icons set by mouse binds
if (g_pKeybindManager->m_bIsMouseBindActive) {
m_eBorderIconDirection = BORDERICON_NONE;
@ -1636,7 +1637,7 @@ void CInputManager::setCursorIconOnBorder(CWindow* w) {
if (w->hasPopupAt(mouseCoords))
direction = BORDERICON_NONE;
else if (!boxFullGrabInput.containsPoint(mouseCoords) || (!m_lCurrentlyHeldButtons.empty() && !currentlyDraggedWindow))
else if (!boxFullGrabInput.containsPoint(mouseCoords) || (!m_lCurrentlyHeldButtons.empty() && currentlyDraggedWindow.expired()))
direction = BORDERICON_NONE;
else {

View file

@ -38,7 +38,7 @@ enum eBorderIconDirection {
};
struct STouchData {
CWindow* touchFocusWindow = nullptr;
PHLWINDOWREF touchFocusWindow;
SLayerSurface* touchFocusLS = nullptr;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
@ -114,12 +114,12 @@ class CInputManager {
STouchData m_sTouchData;
// for dragging floating windows
CWindow* currentlyDraggedWindow = nullptr;
eMouseBindMode dragMode = MBIND_INVALID;
bool m_bWasDraggingWindow = false;
PHLWINDOWREF currentlyDraggedWindow;
eMouseBindMode dragMode = MBIND_INVALID;
bool m_bWasDraggingWindow = false;
// for refocus to be forced
CWindow* m_pForcedFocus = nullptr;
PHLWINDOWREF m_pForcedFocus;
SDrag m_sDrag;
@ -188,7 +188,7 @@ class CInputManager {
bool m_bLastInputTouch = false;
// for tracking mouse refocus
CWindow* m_pLastMouseFocus = nullptr;
PHLWINDOWREF m_pLastMouseFocus;
wlr_surface* m_pLastMouseSurface = nullptr;
//
@ -226,7 +226,7 @@ class CInputManager {
// this will be set after a refocus()
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
SLayerSurface* m_pFoundLSToFocus = nullptr;
CWindow* m_pFoundWindowToFocus = nullptr;
PHLWINDOWREF m_pFoundWindowToFocus;
// for holding focus on buttons held
bool m_bFocusHeldByButtons = false;
@ -238,7 +238,7 @@ class CInputManager {
// idle inhibitors
struct SIdleInhibitor {
std::shared_ptr<CIdleInhibitor> inhibitor;
CWindow* pWindow = nullptr;
PHLWINDOWREF pWindow;
CHyprSignalListener windowDestroyListener;
};
std::vector<std::unique_ptr<SIdleInhibitor>> m_vIdleInhibitors;
@ -249,7 +249,7 @@ class CInputManager {
void endWorkspaceSwipe();
void setBorderCursorIcon(eBorderIconDirection);
void setCursorIconOnBorder(CWindow* w);
void setCursorIconOnBorder(PHLWINDOW w);
// temporary. Obeys setUntilUnset.
void setCursorImageOverride(const std::string& name);

View file

@ -263,7 +263,7 @@ void CInputManager::newTabletPad(wlr_input_device* pDevice) {
void CInputManager::focusTablet(STablet* pTab, wlr_tablet_tool* pTool, bool motion) {
const auto PTOOL = g_pInputManager->ensureTabletToolPresent(pTool);
if (const auto PWINDOW = g_pCompositor->m_pLastWindow; PWINDOW) {
if (const auto PWINDOW = g_pCompositor->m_pLastWindow.lock(); PWINDOW) {
const auto CURSORPOS = g_pInputManager->getMouseCoordsInternal();
if (PTOOL->pSurface != g_pInputManager->m_pLastMouseSurface)

View file

@ -64,12 +64,13 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
Vector2D local;
if (m_sTouchData.touchFocusWindow) {
if (m_sTouchData.touchFocusWindow->m_bIsX11) {
local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow->m_vRealPosition.goal()) * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy;
m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow->m_vRealPosition.goal();
if (!m_sTouchData.touchFocusWindow.expired()) {
if (m_sTouchData.touchFocusWindow.lock()->m_bIsX11) {
local = (g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchFocusWindow.lock()->m_vRealPosition.goal()) *
m_sTouchData.touchFocusWindow.lock()->m_fX11SurfaceScaledBy;
m_sTouchData.touchSurfaceOrigin = m_sTouchData.touchFocusWindow.lock()->m_vRealPosition.goal();
} else {
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow, local);
g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), m_sTouchData.touchFocusWindow.lock(), local);
m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
}
} else if (m_sTouchData.touchFocusLS) {
@ -126,14 +127,14 @@ void CInputManager::onTouchMove(wlr_touch_motion_event* e) {
updateWorkspaceSwipe(SWIPEDISTANCE * (1 - (VERTANIMS ? e->y : e->x)));
return;
}
if (m_sTouchData.touchFocusWindow && g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
if (validMapped(m_sTouchData.touchFocusWindow)) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow.lock()->m_iMonitorID);
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin;
if (m_sTouchData.touchFocusWindow->m_bIsX11)
local = local * m_sTouchData.touchFocusWindow->m_fX11SurfaceScaledBy;
if (m_sTouchData.touchFocusWindow.lock()->m_bIsX11)
local = local * m_sTouchData.touchFocusWindow.lock()->m_fX11SurfaceScaledBy;
wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y);
// wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, local.x, local.y);